【问题标题】:How can I apply CAGradientLayer to a UINavigationController background如何将 CAGradientLayer 应用于 UINavigationController 背景
【发布时间】:2019-03-30 07:49:21
【问题描述】:

我有一个 UINavigationControllerprefersLargeTitles = true 我想为我的导航栏应用背景颜色,并带有渐变蒙版,因此颜色基本上会逐渐变暗。

我试图创建一个UIView 应用蒙版并渲染它。然而,这涉及将UIView 渲染为UIImage,然后渲染为UIColor,这样我就可以设置barTintColor

这在仅渲染 UIView 时有效,但在导航栏上设置它时,行为不是我想要的。

我希望渐变填充整个绿色区域。

class BaseViewController: UIViewController {

    override func viewDidLoad() {
        super.viewDidLoad()

        configureNavigationBar()
    }

    override var preferredStatusBarStyle: UIStatusBarStyle {
        return .lightContent
    }

    func hideNavigationBar() {
        navigationController?.setNavigationBarHidden(true, animated: false)
    }

    func showNavigationBar() {
        navigationController?.setNavigationBarHidden(false, animated: false)
    }

    private func configureNavigationBar() {
        navigationController?.navigationBar.prefersLargeTitles = true
        navigationController?.navigationBar.isTranslucent = false
        navigationItem.title = "Home"

        let v = BrandedHeader(frame: .zero)
        v.frame = navigationController?.navigationBar.frame ?? .zero

        navigationController?.navigationBar.barTintColor = UIColor(patternImage: v.asImage()!)
    }
}

extension UIImage {
    static func usingHex(_ hex: String) -> UIImage {
        let color = UIColor.usingHex(hex)
        let rect = CGRect(x: 0, y: 0, width: 1, height: 1)
        UIGraphicsBeginImageContext(rect.size)
        let context = UIGraphicsGetCurrentContext()
        context!.setFillColor(color.cgColor)
        context!.fill(rect)
        let img = UIGraphicsGetImageFromCurrentImageContext()
        UIGraphicsEndImageContext()
        return img!
    }
}

extension UIView {

    func asImage() -> UIImage? {
        if #available(iOS 10.0, *) {
            let renderer = UIGraphicsImageRenderer(bounds: bounds)
            return renderer.image { rendererContext in
                layer.render(in: rendererContext.cgContext)
            }
        } else {
            UIGraphicsBeginImageContextWithOptions(self.bounds.size, self.isOpaque, 0.0)
            defer { UIGraphicsEndImageContext() }
            guard let currentContext = UIGraphicsGetCurrentContext() else {
                return nil
            }
            self.layer.render(in: currentContext)
            return UIGraphicsGetImageFromCurrentImageContext()
        }
    }
}

class BrandedHeader: UIView {
    let gradient: CAGradientLayer = CAGradientLayer()

    override init (frame: CGRect) {
        super.init(frame: frame)

        backgroundColor = UIColor.green

        gradient.frame = frame
        gradient.colors = [UIColor.clear, UIColor.black.withAlphaComponent(0.3)].map { $0.cgColor }
        gradient.locations = [0.0, 0.7]
        gradient.startPoint = CGPoint(x: 0.0, y: 0.0)
        gradient.endPoint = CGPoint(x: 1.0, y: 0.0)
        layer.insertSublayer(gradient, at: 0)
    }

    required init?(coder aDecoder: NSCoder) {
        return nil
    }

    override func layoutSubviews() {
        super.layoutSubviews()
        gradient.frame = frame
        gradient.removeAllAnimations()
    }
}

【问题讨论】:

    标签: ios swift uinavigationcontroller cagradientlayer


    【解决方案1】:

    要回答您的问题,我认为您的 BrandedHeader init 中的 gradient.frame = frame 没有做任何事情。我相信您明确需要在layoutSubviews 中设置height 属性。

    gradient.frame = CGRect(x: 0, y: 0, width: frame.width, height: 500) 之类的东西 - 虽然我没有尝试过,所以请考虑调整值

    我不确定这种方法是否是您想要实现的最佳方法,一旦我尝试了另一种方法来实现这一目标,我会回来并更新这个答案。

    【讨论】:

      【解决方案2】:

      下面的代码展示了如何用渐变色制作导航栏。它在 Swift 5 下测试。

      // ViewController.swift //
      import UIKit
      
      class ViewController: UIViewController {
          // MARK: - Variables
      
          // MARK: - IBOutlet
      
          // MARK: - IBAction
      
          // MARK: - Life cycle
          override func viewDidLoad() {
              super.viewDidLoad()
      
              let titleString = "Home"
              let navBar = navigationController!.navigationBar
              let atext = NSMutableAttributedString(string: titleString)
              let range = NSMakeRange(0, titleString.count)
              atext.addAttributes([NSAttributedString.Key.foregroundColor: UIColor.white], range: range)
              atext.addAttributes([NSAttributedString.Key.strokeColor: UIColor.yellow], range: range)
              atext.addAttributes([NSAttributedString.Key.strokeWidth: NSNumber.init(value: -1.0)], range: range)
              let titleLabel: UILabel = UILabel.init(frame: CGRect(x: 50, y: 3, width: 220-100, height: 44))
              titleLabel.attributedText = atext
              titleLabel.textAlignment = NSTextAlignment.center
              titleLabel.font = UIFont(name: "Helvetica", size: 24.0)
              self.navigationItem.titleView = titleLabel
      
              let rect = CGRect(x: 0, y: -20, width: (self.navigationController?.navigationBar.bounds.width)!, height: (self.navigationController?.navigationBar.bounds.height)! + 20)
              let colors = [UIColor.blue, UIColor.purple, UIColor.red]
              let points: [CGFloat] = [0.1, 0.5, 0.9]
              let gradientView = GradientView(frame: rect, backColor: UIColor.white, gradientColors: colors, points: points, isVertical: true)
              gradientView.backgroundColor = UIColor.white
              navBar.insertSubview(gradientView, at: 1)
      
              navBar.layer.shadowColor = UIColor.black.cgColor
              navBar.layer.shadowRadius = 4.0
              navBar.layer.shadowOpacity = 0.6
              navBar.layer.shadowOffset = CGSize(width: 0.0, height: 2.0)
          }
      }
      
      // GradientView.swift (subclass of UIView) //
      import UIKit
      
      class GradientView: UIView {
          var backColor: UIColor
          var gradientColors: [UIColor]
          var points: [CGFloat]
          var isVertical: Bool
      
          init(frame: CGRect, backColor: UIColor, gradientColors: [UIColor], points: [CGFloat], isVertical: Bool) {
              self.backColor = backColor
              self.gradientColors = gradientColors
              self.points = points
              self.isVertical = isVertical
              super.init(frame: frame)
          }
      
          required init?(coder aDecoder: NSCoder) {
              fatalError("init(coder:) has not been implemented")
          }
      
          override func draw(_ rect: CGRect) {
              super.draw(rect)
              backColor.set()
              UIRectFill(rect)
      
              let gradient: CAGradientLayer = CAGradientLayer()
              gradient.frame = self.bounds
      
              var colors = [CGColor]()
              for i in 0..<gradientColors.count {
                  let color = gradientColors[i]
                  colors.append(color.cgColor)
              }
              gradient.colors = colors
      
              var locations = [CGFloat]()
              for i in 0..<points.count {
                  let point = points[i]
                  locations.append(point)
              }
              gradient.locations = locations as [NSNumber]
              if !isVertical {
                  gradient.startPoint = CGPoint(x: 0.0, y: 0.0)
                  gradient.endPoint = CGPoint(x: 1.0, y: 0.0)
              }
              layer.addSublayer(gradient)
          }
      }
      

      如果您想水平运行颜色(从左到右),请将isVertical 开关设置为 false。

      【讨论】:

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