【发布时间】:2015-03-03 10:16:34
【问题描述】:
我是 OpenGL 的新手,我不知道为什么窗口中没有显示任何内容。我正在使用 Mavericks (OS X 10.9.5),我猜应该缺少一些东西
#include <SFML/Window.hpp>
#include <SFML/OpenGL.hpp>
#include "FirstTriangleExample.h"
static const GLfloat g_vertex_buffer_data[] = {
-1.0f, -1.0f, 0.0f,
1.0f, -1.0f, 0.0f,
0.0f, 1.0f, 0.0f,
};
GLuint vertexbuffer;
GLuint VertexArrayID;
void FirstTriangleExample::init() {
glClearColor(0.0f, 0.0f, 0.4f, 0.0f);
glGenVertexArraysAPPLE(1, &VertexArrayID);
glBindVertexArrayAPPLE(VertexArrayID);
glGenBuffers(1, &vertexbuffer);
glBindBuffer(GL_ARRAY_BUFFER, vertexbuffer);
glBufferData(GL_ARRAY_BUFFER, sizeof(g_vertex_buffer_data), g_vertex_buffer_data, GL_STATIC_DRAW);
}
// called in loop
void FirstTriangleExample::update() {
glClear( GL_COLOR_BUFFER_BIT );
glEnableVertexAttribArray(0);
glBindBuffer(GL_ARRAY_BUFFER, vertexbuffer);
glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 0, (void*)0);
glDrawArrays(GL_TRIANGLES, 0, 3);
glDisableVertexAttribArray(0);
glFlush();
}
void FirstTriangleExample::dispose() {
glDeleteBuffers(1, &vertexbuffer);
glDeleteVertexArraysAPPLE(1, &VertexArrayID);
glDeleteProgram(programID);
}
下面的例子一切正常(我看到红色方块)
#include "RedSquareExample.h"
#include <SFML/OpenGL.hpp>
void RedSquareExample::init() {}
void RedSquareExample::update() {
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
glClear(GL_COLOR_BUFFER_BIT);
glBegin(GL_QUADS);
glColor3f(0.0f, 1.0f, 0.0f);
glVertex2f(-0.5f, -0.5f);
glVertex2f( 0.5f, -0.5f);
glVertex2f( 0.5f, 0.5f);
glVertex2f(-0.5f, 0.5f);
glEnd();
glFlush();
}
void RedSquareExample::dispose() {}
也许问题在于使用 APPLE 扩展(glGenVertexArraysAPPLE() 和 glBindVertexArrayAPPLE())?
【问题讨论】: