【发布时间】:2015-04-29 17:55:48
【问题描述】:
我是 Win32 应用程序编程新手。我编写了一个文本框,用户可以在其中输入文本。问题是我不知道如何将框的输入变成字符串,这是处理输入所必需的。出于测试目的,我尝试通过输出文本框给出输入的文本,无论如何我都必须对其进行编程。
谷歌搜索,我发现GetWindowTextA(hInput, input, length); 应该可以解决问题。但是,我不确定如何使用这种方法将输入输入到变量中。
所以,我的问题是,如何将用户输入到文本框中的文本转换为字符串?
万一这很重要:我没有使用 Visual Studio 的免费版本,因为我可以通过我的大学免费访问 Microsoft 软件。目前我正在使用 Visual Studio 2015 Ultimate Preview。提前回答这个问题,这对我的大学、工作或任何商业而言都不是家庭作业或其他工作。我自学了 C++,它已成为我最喜欢的编程语言,我希望能够用它编写图形界面。
这里是 Visual Studio 的标准代码,做了一些修改,最值得注意的是添加了两个文本框和一个按钮(目前什么都不做,对这个问题不重要):
包含、全局、前向声明
#include "stdafx.h"
#include "WilliTeX.h"
#include <iostream>;
using namespace std;
#define MAX_LOADSTRING 100
//custom defines
#define TEXT_INPUT_BOX 1
#define TEXT_OUTPUT_BOX 2
#define BUTTON 3
HWND hInput;
HWND hOutput;
HWND hButton;
int length;
LPSTR input;
// Global Variables:
HINSTANCE hInst; // current instance
TCHAR szTitle[MAX_LOADSTRING]; // The title bar text
TCHAR szWindowClass[MAX_LOADSTRING]; // the main window class name
// Forward declarations of functions included in this code module:
ATOM MyRegisterClass(HINSTANCE hInstance);
BOOL InitInstance(HINSTANCE, int);
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
INT_PTR CALLBACK About(HWND, UINT, WPARAM, LPARAM);
_tWinMain
int APIENTRY _tWinMain(_In_ HINSTANCE hInstance,
_In_opt_ HINSTANCE hPrevInstance,
_In_ LPTSTR lpCmdLine,
_In_ int nCmdShow)
{
UNREFERENCED_PARAMETER(hPrevInstance);
UNREFERENCED_PARAMETER(lpCmdLine);
MSG msg;
HACCEL hAccelTable;
// Initialize global strings
LoadString(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING);
LoadString(hInstance, IDC_WILLITEX, szWindowClass, MAX_LOADSTRING);
MyRegisterClass(hInstance);
// Perform application initialization:
if (!InitInstance (hInstance, nCmdShow))
{
return FALSE;
}
hAccelTable = LoadAccelerators(hInstance, MAKEINTRESOURCE(IDC_WILLITEX));
// Main message loop:
while (GetMessage(&msg, NULL, 0, 0))
{
if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
return (int) msg.wParam;
}
MyRegisterClass
//
// FUNCTION: MyRegisterClass()
//
// PURPOSE: Registers the window class.
//
ATOM MyRegisterClass(HINSTANCE hInstance)
{
WNDCLASSEX wcex;
wcex.cbSize = sizeof(WNDCLASSEX);
wcex.style = CS_HREDRAW | CS_VREDRAW;
wcex.lpfnWndProc = WndProc;
wcex.cbClsExtra = 0;
wcex.cbWndExtra = 0;
wcex.hInstance = hInstance;
wcex.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_WILLITEX));
wcex.hCursor = LoadCursor(NULL, IDC_ARROW);
wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
wcex.lpszMenuName = MAKEINTRESOURCE(IDC_WILLITEX);
wcex.lpszClassName = szWindowClass;
wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL));
return RegisterClassEx(&wcex);
}
其余代码
//
// FUNCTION: InitInstance(HINSTANCE, int)
//
// PURPOSE: Saves instance handle and creates main window
//
// COMMENTS:
//
// In this function, we save the instance handle in a global variable and
// create and display the main program window.
//
BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
{
HWND hWnd;
hInst = hInstance; // Store instance handle in our global variable
hWnd = CreateWindow(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, NULL, NULL, hInstance, NULL);
if (!hWnd)
{
return FALSE;
}
ShowWindow(hWnd, nCmdShow);
UpdateWindow(hWnd);
return TRUE;
}
//
// FUNCTION: WndProc(HWND, UINT, WPARAM, LPARAM)
//
// PURPOSE: Processes messages for the main window.
//
// WM_COMMAND - process the application menu
// WM_PAINT - Paint the main window
// WM_DESTROY - post a quit message and return
//
//
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
int wmId, wmEvent;
PAINTSTRUCT ps;
HDC hdc;
switch (message)
{
case WM_CREATE:
{
//This is the input box, where the user enters the text
hInput = CreateWindowExA(WS_EX_CLIENTEDGE,
"EDIT",
"",
WS_CHILD | WS_VISIBLE | ES_MULTILINE | ES_AUTOVSCROLL | ES_AUTOHSCROLL,
50, //moving left/right the box
10, //moving up/down the box
1300, //length
350, //height
hWnd,
(HMENU)TEXT_INPUT_BOX,
GetModuleHandle(NULL),
NULL);
//This is the output text box, that will display the convertion
hInput = CreateWindowExA(WS_EX_CLIENTEDGE,
"Edit",
"test",
WS_CHILD | WS_VISIBLE | ES_MULTILINE | ES_AUTOVSCROLL | ES_AUTOHSCROLL,
50, //moving left/right the box
200, //moving up/down the box
1300, //length
450, //height
hWnd,
(HMENU)TEXT_INPUT_BOX,
GetModuleHandle(NULL),
NULL);
hButton = CreateWindowExA(NULL,
"BUTTON",
"OK",
WS_TABSTOP | WS_VISIBLE | WS_CHILD | BS_DEFPUSHBUTTON,
3, //moving left/right
10, //moving up/down
48, //length
50, //height
hWnd,
(HMENU) BUTTON,
GetModuleHandle(NULL),
NULL);
break;
}
case WM_COMMAND:
wmId = LOWORD(wParam);
wmEvent = HIWORD(wParam);
switch (LOWORD(wParam)) {
//refreshing the output box whenever the user is giving an input
case TEXT_INPUT_BOX:
{
length = GetWindowTextLengthA(hInput);
GetWindowTextA(hInput, input, length);
hInput = CreateWindowExA(WS_EX_CLIENTEDGE,
"Edit",
input,
WS_CHILD | WS_VISIBLE | ES_MULTILINE | ES_AUTOVSCROLL | ES_AUTOHSCROLL,
50, //moving left/right the box
200, //moving up/down the box
1300, //length
450, //height
hWnd,
(HMENU)TEXT_INPUT_BOX,
GetModuleHandle(NULL),
NULL);
break;
}
case BUTTON:
{
break;
}
}
// Parse the menu selections:
switch (wmId)
{
case IDM_ABOUT:
DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About);
break;
case IDM_EXIT:
DestroyWindow(hWnd);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
break;
case WM_PAINT:
hdc = BeginPaint(hWnd, &ps);
// TODO: Add any drawing code here...
EndPaint(hWnd, &ps);
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
return 0;
}
// Message handler for about box.
INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
{
UNREFERENCED_PARAMETER(lParam);
switch (message)
{
case WM_INITDIALOG:
return (INT_PTR)TRUE;
case WM_COMMAND:
if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)
{
EndDialog(hDlg, LOWORD(wParam));
return (INT_PTR)TRUE;
}
break;
}
return (INT_PTR)FALSE;
}
附:我知道使用命名空间标准;是不好的编码习惯,但对于这个学习计划,我真的不在乎。
【问题讨论】:
标签: c++ visual-studio winapi textbox