我将稍微扩展一下@David C. Rankin 所说的这一部分:
(void)wid; /* cast to void to avoid unused var warning */
(void)event;
因为有很多人不知道的重要事情。
强制转换的需要一直都是错误的,这是因为有另一个函数被调用:
g_signal_connect_swapped()
通过将第一个参数与最后一个参数交换来避免需要如此多的转换。
举个例子:
#include <gtk/gtk.h>
GtkWidget *createWindow ( const gint width, const gint height );
void user_function ( GtkWidget *object, gpointer user_data );
int main ( void )
{
GtkWidget *window;
gtk_init ( NULL, NULL );
/// ***
window = createWindow( 300, 300 );
/// ***
g_signal_connect ( window, "destroy", G_CALLBACK( user_function ), NULL );
/// ***
gtk_widget_show_all ( window );
gtk_main();
}
GtkWidget *createWindow ( const gint width, const gint height )
{
GtkWidget *window = gtk_window_new ( GTK_WINDOW_TOPLEVEL );
gtk_widget_set_size_request ( window, width, height );
gtk_container_set_border_width ( GTK_CONTAINER ( window ), 50 );
return window;
}
void user_function ( GtkWidget *object, gpointer user_data )
{
(void)object;
(void)user_data;
g_print( "Goodbye\n" );
gtk_main_quit();
}
这里你可以看到回调函数签名是这样的:
void user_function ( GtkWidget *object, gpointer user_data )
现在在这种情况下需要两个强制转换,但我们可以通过调用 g_signal_connect_swapped 来删除其中一个(例如 gpointer 数据),如下所示:
g_signal_connect_swapped ( window, "destroy", G_CALLBACK( user_function ), NULL
甚至更好:
g_signal_connect_swapped ( window, "destroy", G_CALLBACK( user_function ), (gpointer)"Goodbye" );
现在我们的程序如下所示:
#include <gtk/gtk.h>
GtkWidget *createWindow ( const gint width, const gint height );
void user_function ( gpointer data );
int main ( void )
{
GtkWidget *window;
gtk_init ( NULL, NULL );
/// ***
window = createWindow( 300, 300 );
/// ***
g_signal_connect_swapped ( window, "destroy", G_CALLBACK( user_function ), (gpointer)"Goodbye" );
/// ***
gtk_widget_show_all ( window );
gtk_main();
}
GtkWidget *createWindow ( const gint width, const gint height )
{
GtkWidget *window = gtk_window_new ( GTK_WINDOW_TOPLEVEL );
gtk_widget_set_size_request ( window, width, height );
gtk_container_set_border_width ( GTK_CONTAINER ( window ), 50 );
return window;
}
void user_function ( gpointer data )
{
g_print( "%s\n", (char*)data );
gtk_main_quit();
}
而且不再有 CAST。
这是一个更好的例子:
#include <gtk/gtk.h>
gboolean scroll_callback ( GtkWidget *widget, GdkEvent *event );
gboolean show_mouse_pressed ( GtkWidget *widget, GdkEventButton *event );
int main ( void )
{
GtkWidget *window;
GtkWidget *button;
gtk_init( NULL, NULL );
/// ***
window = gtk_window_new( GTK_WINDOW_TOPLEVEL );
gtk_window_set_default_size( GTK_WINDOW( window ), 300, 250 );
g_signal_connect( window, "destroy", gtk_main_quit, NULL );
gtk_container_set_border_width( GTK_CONTAINER( window ), 50 );
/// ***
button = gtk_button_new_with_mnemonic( "_Click me" );
gtk_widget_add_events( button, GDK_BUTTON_PRESS );
gtk_widget_add_events( button, GDK_SCROLL_MASK );
///g_signal_connect( button, "clicked", gtk_main_quit, NULL );
gtk_container_add( GTK_CONTAINER( window ), button );
/// ***
g_signal_connect_swapped( button, "button_press_event", G_CALLBACK( show_mouse_pressed ), window );
g_signal_connect_swapped( button, "scroll_event", G_CALLBACK( scroll_callback ), window );
/// ***
gtk_widget_show_all( window );
gtk_main();
}
gboolean scroll_callback ( GtkWidget *widget, GdkEvent *event )
{
if ( event->type == GDK_SCROLL ) /// Scroll was Catched ?
{
if ( event->scroll.direction == GDK_SCROLL_DOWN ) /// It is down?
{
g_print( "Scroll-Down Detected\n" );
gtk_window_set_title( GTK_WINDOW( widget ), "Scroll-Down Detected" );
}
if ( event->scroll.direction == GDK_SCROLL_UP ) /// It is up?
{
g_print( "Scroll-UP Detected\n" );
gtk_window_set_title( GTK_WINDOW( widget ), "Scroll-UP Detected" );
}
return FALSE;
}
return TRUE;
}
gboolean show_mouse_pressed ( GtkWidget *widget, GdkEventButton *event )
{
assert ( widget != NULL );
if ( gtk_widget_get_has_window ( widget ) )
{
if ( event->type == GDK_BUTTON_PRESS )
{
g_print( "The mouse clicked the button\n" );
gtk_window_set_title( GTK_WINDOW( widget ), "The mouse was Clicked" );
}
return TRUE;
}
return FALSE;
}