【发布时间】:2021-02-21 20:26:04
【问题描述】:
在我的 pawn 头文件中,我试图声明一个 RPC。以下编译正确:
UFUNCTION( ) void ClientSetPosition(FTransform position);
但这并不能编译:
UFUNCTION( Client ) void ClientSetPosition(FTransform position);
我得到以下错误:
UnrealHeaderTool failed for target 'MultiEditor' (platform: Win64, module info: C:\Users\myself\Documents\Unreal Projects\Multi\Intermediate\Build\Win64\MultiEditor\Development\MultiEditor.uhtmanifest, exit code: OtherCompilationError (5)).
The command ""C:\Program Files\Epic Games\UE_4.21\Engine\Build\BatchFiles\Build.bat" MultiEditor Win64 Development "C:\Users\myself\Documents\Unreal Projects\Multi\Multi.uproject" -WaitMutex -FromMsBuild" exited with code 5. Please verify that you have sufficient rights to run this command.
对为什么会出现这种情况有什么想法吗?
【问题讨论】:
标签: c++ rpc unreal-engine4