【发布时间】:2019-02-17 22:43:50
【问题描述】:
我正在构建一个应用程序来“滚动”同一面的多个骰子,所以如果我需要滚动 5 个 8 面骰子,我在标签 D8 下的 QComboBox 中选择 5,然后会弹出 5 个 QLineEdit 小部件,其中包含值显示的 5 个“掷骰子”。
目前,在选择 QComboBox 中的数字后,我能够显示正确数量的 QLineEdit 小部件。当我尝试完全移除骰子显示或将 QLineEdit 小部件的数量设置为小于第一个值集时,问题就出现了。有时它会起作用,但当我尝试将显示设置为 0 时它永远不会,其他时候我会抛出 KeyError 或 RuntimeError。
from PySide2.QtCore import Qt
from PySide2.QtWidgets import QGridLayout, QPushButton, QLineEdit, QLabel, QComboBox, QDialog, QApplication
class RollMultiDiePopup(QDialog):
def __init__(self, parent=None):
super(RollMultiDiePopup, self).__init__(parent)
#self.setGeometry(300, 300, 300, 200)
self.setWindowTitle('Additional Dies to roll')
self.setContentsMargins(5, 5, 5, 5)
self.comboDict = {"D4": 4, "D6": 6, "D8": 8, "D10": 10, "D12": 12, "D20": 20}
self.comboLblDict = {"# of D4s": 0, "# of D6s": 0, "# of D8s": 0, "# of D10s": 0, "# of D12s": 0, "# of D20s": 0}
self.layoutGrid = QGridLayout(self)
self.layoutGrid.setSpacing(10)
self.gridRow = 0
self.gridCol = 0
self.comboLbl = {}
self.comboBoxes = {}
self.addnlInputs = {}
self.generatecombolabels()
self.generatecomboboxes()
self.generaterollbuttons()
self.setLayout(self.layoutGrid)
self.adjustSize()
def generatecombolabels(self):
self.gridCol = 0
for key, val in self.comboLblDict.items():
self.gridCol = self.gridCol + 1
self.comboLbl[key] = QLabel(key, self)
self.layoutGrid.addWidget(self.comboLbl[key], 0, self.gridCol)
def generatecomboboxes(self):
self.gridCol = 0
for key, val in self.comboDict.items():
self.gridCol = self.gridCol + 1
self.comboBoxes[key] = QComboBox(self)
self.comboBoxes[key].addItems([str(x) for x in range(21)])
#self.comboBoxes[key].activated.connect(self.adddisplays)
self.layoutGrid.addWidget(self.comboBoxes[key], 1, self.gridCol)
def generaterollbuttons(self):
self.gridCol = 0
for key, val in self.comboDict.items():
self.gridCol = self.gridCol + 1
buttons = QPushButton("Roll " + key + "s", self)
buttons.setToolTip("Roll D" + str(self.comboDict[key]) + " (1 - " + str(self.comboDict[key]) + ")")
#buttons.clicked.connect(partial(self.rolldie, val))
buttons.clicked.connect(self.adddisplays)
self.layoutGrid.addWidget(buttons, 2, self.gridCol)
def rolldie(self):
pass
def adddisplays(self):
d4s = int(self.comboBoxes["D4"].currentText())
d6s = int(self.comboBoxes["D6"].currentText())
d8s = int(self.comboBoxes["D8"].currentText())
d10s = int(self.comboBoxes["D10"].currentText())
d12s = int(self.comboBoxes["D12"].currentText())
d20s = int(self.comboBoxes["D20"].currentText())
dies = {1: d4s, 2: d6s, 3: d8s, 4: d10s, 5: d12s, 6: d20s}
#if d4s == 0 or d6s == 0 or d8s == 0 or d10s == 0 or d12s == 0 or d20s == 0:
self.removeaddeddisplays()
if d4s > 0 or d6s > 0 or d8s > 0 or d10s > 0 or d12s > 0 or d20s > 0:
for keys, vals in dies.items():
self.gridRow = 3
for i in range(vals):
self.gridRow += 1
self.addnlInputs["addnlInput" + str(i + 1)] = QLineEdit(self)
self.addnlInputs["addnlInput" + str(i + 1)].setAlignment(Qt.AlignRight)
self.addnlInputs["addnlInput" + str(i + 1)].setText("")
self.addnlInputs["addnlInput" + str(i + 1)].setPlaceholderText("Die Roll #" + str(i + 1))
self.layoutGrid.addWidget(self.addnlInputs["addnlInput" + str(i + 1)], self.gridRow, keys)
def removeaddeddisplays(self):
try:
for i in range(3, 21):
self.layoutGrid.removeWidget(self.addnlInputs["addnlInput" + str(i + 1)])
self.addnlInputs["addnlInput" + str(i + 1)].deleteLater()
self.addnlInputs["addnlInput" + str(i + 1)] = None
self.adjustSize()
except KeyError:
print("1")
except RuntimeError:
print("2")
if __name__ == "__main__":
app = QApplication()
w = RollMultiDiePopup()
w.show()
app.exec_()
这是最初生成 QComboBoxes 并填充 #s 列表的代码。
self.gridCol = 0
for key, val in self.comboDict.items():
self.gridCol = self.gridCol + 1
self.comboBoxes[key] = QComboBox(self)
self.comboBoxes[key].addItems([str(x) for x in range(21)])
#self.comboBoxes[key].activated.connect(self.adddisplays)
self.layoutGrid.addWidget(self.comboBoxes[key], 1, self.gridCol)
这是添加与D#标签/组合框对应的按钮时显示的代码
d4s = int(self.comboBoxes["D4"].currentText())
d6s = int(self.comboBoxes["D6"].currentText())
d8s = int(self.comboBoxes["D8"].currentText())
d10s = int(self.comboBoxes["D10"].currentText())
d12s = int(self.comboBoxes["D12"].currentText())
d20s = int(self.comboBoxes["D20"].currentText())
dies = {1: d4s, 2: d6s, 3: d8s, 4: d10s, 5: d12s, 6: d20s}
#if d4s == 0 or d6s == 0 or d8s == 0 or d10s == 0 or d12s == 0 or d20s == 0:
self.removeaddeddisplays()
if d4s > 0 or d6s > 0 or d8s > 0 or d10s > 0 or d12s > 0 or d20s > 0:
for keys, vals in dies.items():
self.gridRow = 3
for i in range(vals):
self.gridRow += 1
self.addnlInputs["addnlInput" + str(i + 1)] = QLineEdit(self)
self.addnlInputs["addnlInput" + str(i + 1)].setAlignment(Qt.AlignRight)
self.addnlInputs["addnlInput" + str(i + 1)].setText("")
self.addnlInputs["addnlInput" + str(i + 1)].setPlaceholderText("Die Roll #" + str(i + 1))
self.layoutGrid.addWidget(self.addnlInputs["addnlInput" + str(i + 1)], self.gridRow, keys)
这里是 removeaddeddisplays 函数
try:
for i in range(3, 21):
self.layoutGrid.removeWidget(self.addnlInputs["addnlInput" + str(i + 1)])
self.addnlInputs["addnlInput" + str(i + 1)].deleteLater()
self.addnlInputs["addnlInput" + str(i + 1)] = None
self.adjustSize()
except KeyError:
print("1")
except RuntimeError:
print("2")
我尝试了几种不同的方法来删除小部件并得到不同的结果,只是删除了所有其他显示,所有内容,每隔三分之一..等等。这是迄今为止我发现的最一致的方式。
我正在使用 python 3 和 pyside 2,在显示器正常工作后,我会担心如何处理骰子。
【问题讨论】:
-
第一个问题,D4和D8有什么区别?,数字4是否表示QComboBox应该取1到4的值,8表示它对应的QComboBox应该取1到8的值?
-
D4 是要掷出的 4 面骰子的数量,D8 是要掷出的 8 面骰子的数量。 QComboBox 将告诉 rolldie 函数滚动 X 个 4、6、8、10、12 和 20 面骰子。然后在正在生成的 QLineEdits 中显示滚动结果。我只想生成掷骰子数量所需的 QLineEdits 数量。我可以做得很好,问题是当我删除输入以滚动较少数量的骰子时。 i.imgur.com/nU0sxjw.png - 没有显示的 gui 截图 i.imgur.com/AyimE7G.png - 有显示的 gui 截图
标签: python python-3.x pyside2