【发布时间】:2014-12-05 02:47:38
【问题描述】:
晚安,我的问题在于以下几点:
public struct vector2D<T1>
{
public T1 m_w;
public T1 m_h;
// Irrelevant stuff removed (constructor, other overloader's)
public static bool operator !=(vector2D<T1> src, T1 dest)
{
return (((dynamic)src.m_w != (dynamic)dest) || ((dynamic)src.m_h != (dynamic)dest));
}
public static bool operator ==(vector2D<T1> src, T1 dest)
{
return (((dynamic)src.m_w != (dynamic)dest) || ((dynamic)src.m_h != (dynamic)dest));
}
public static bool operator !=(vector2D<T1> src, vector2D<T1> dest)
{
return (((dynamic)src.m_w != (dynamic)dest.m_w) || ((dynamic)src.m_h != (dynamic)dest.m_h));
}
public static bool operator ==(vector2D<T1> src, vector2D<T1> dest)
{
return Equals(src, dest);
}
}
现在我得到的错误是:
Error 1 Operator '!=' cannot be applied to operands of type 'vector2D<int>' and 'vector2D<uint>'
Error 2 Cannot implicitly convert type 'vector2D<uint>' to 'vector2D<int>'
现在我知道编译器不知道如何使用以下代码片段“强制转换”:
vector2D<uint>[] Something = new vector2D<uint>[2]; // Pretend it has values...
Dictonary<uint, vector2D<int>> AnotherThing = new Dictonary<uint, vector2D<int>>(); // Pretend it has values...
if (AnotherThing[0] != Something[0] ) { ... }
AnotherThing[0] = Something[0];
我尝试了几件事,但它们要么给我更多错误,要么不工作,要么不工作。所以我的问题是我将如何进行“铸造”?
另外值得一提的是,我通常用 C++ 编程,所以 C# 让我惊讶了好几次。如果上面的代码让你做噩梦,也提前抱歉。
【问题讨论】:
标签: c# compiler-errors type-conversion operator-overloading