【发布时间】:2016-06-09 13:33:30
【问题描述】:
注意:请忽略颜色、渐变和大小!我担心的是视角没有按预期工作
我正在尝试实现如下输出,
但是当我运行我的代码时,它会给出以下输出
请看一下我的代码:
CATransformLayer *baseLayer = [CATransformLayer layer];
baseLayer.anchorPoint = CGPointZero;
baseLayer.bounds = self.view.bounds;
baseLayer.position = CGPointMake(CGRectGetMidX(self.view.bounds), CGRectGetMidY(self.view.bounds));
[self.view.layer addSublayer:baseLayer];
CALayer *redLayer = [CALayer layer];
redLayer.backgroundColor = [UIColor redColor].CGColor;
redLayer.frame = CGRectMake(0, 0, 100, 100);
redLayer.position = CGPointMake(0,0);
redLayer.anchorPoint = CGPointMake(1, 0.5); // right
[baseLayer addSublayer:redLayer];
CALayer *blueLayer = [CALayer layer];
blueLayer.backgroundColor = [UIColor blueColor].CGColor;
blueLayer.bounds = CGRectMake(0, 0, 600, 100);
blueLayer.anchorPoint = CGPointMake(1, 0.5); // right
blueLayer.position = CGPointMake(-50,0);
[baseLayer addSublayer:blueLayer];
CATransform3D transform = CATransform3DIdentity;
transform.m34 = -1/80;
transform = CATransform3DRotate(transform, -M_PI_2, 0, 1, 0);
blueLayer.transform = transform;
baseLayer.sublayerTransform = CATransform3DRotate(CATransform3DIdentity, degreesToRadians(80), 0, 1, 0);
【问题讨论】:
标签: ios objective-c swift catransform3d catransform3drotate