【发布时间】:2018-05-08 14:29:55
【问题描述】:
我是一名高中生,对于我的一个期末项目,我的作业包括函数原型。我将包含下面的代码,但始终显示的错误是“使用了未初始化的局部变量“名称””。我在一个单独的函数中定义该变量并将其返回,但它不会返回到 int main。我敢肯定这是显而易见的,但如果有人可以帮助我,我将非常感激。 谢谢
// Rock, Paper, Scissors Game
#include <iostream>
#include <cstdlib>
#include <ctime>
#include <string>
using namespace std;
// Global constants to represent rock,
// paper, or scissors.
const int rock = 1;
const int paper = 2;
const int scissors = 3;
int getComputerChoice(int);
int getUserChoice(char);
void determineWinner(int, int);
int main()
{
int compChoice;
char uChoice;
getComputerChoice(compChoice);
getUserChoice(uChoice);
if (uChoice == 'r' || uChoice == 'p' || uChoice == 's') {
determineWinner(compChoice, uChoice);
getComputerChoice(compChoice);
getUserChoice(uChoice);
}
return 0;
}
// ********************************************************
// The getComputerChoice function returns the computer's *
// game choice. It returns 1 for rock (via the ROCK *
// constant), or 2 for paper (via the PAPER constant), *
// or 3 for scissors (via the SCISSORS constant). *
// ********************************************************
int getComputerChoice(int compChoice) {
// Get the system time so we can use it
// to seed the random number generator.
unsigned seed = time(0);
// Use the seed value to seed the random
// number generator.
srand(seed);
// Generate a random number in the range of 1-3.
compChoice = (1 + rand() % 3);
return compChoice;
}
// ********************************************************
// The getUserChoice function displays a menu allowing *
// the user to select rock, paper, or scissors. The *
// function then returns 1 for rock (via the ROCK *
// constant), or 2 for paper (via the PAPER constant), *
// or 3 for scissors (via the SCISSORS constant). *
// ********************************************************
int getUserChoice(char uChoice) {
cout << "Welcome to rock, paper, scissors. Choose 'r' for rock, 'p' for paper, or 's' for scissors.\n";
if (uChoice == 'r' || uChoice == 'p' || uChoice == 's')
cin >> uChoice;
else
cout << "This is not a valid choice.\n";
return uChoice;
}
// ********************************************************
// The determineWinner function accepts the user's game *
// choice and the computer's game choice as arguments and *
// displays a message indicating the winner. *
// ********************************************************
void determineWinner(int compChoice, char uChoice) {
// Display the choices.
switch (1) {
case 'r':
if (compChoice == 1)
cout << "Both of you picked rock, it's a tie./n";
else if (compChoice == 2)
cout << "You lost, you picked rock and the computer picked paper.\n";
else
cout << "You won! You picked rock and the computer picked scissors.\n";
break;
case 'p':
if (compChoice == 1)
cout << "You won! You picked paper and the computer picked rock.\n";
else if (compChoice == 2)
cout << "Both of you picked paper, it's a tie./n";
else
cout << "You lost, you picked paper and the computer picked scissors.\n";
break;
case 's':
if (compChoice == 1)
cout << "You lost, you picked scissors and the computer picked rock.\n";
else if (compChoice == 2)
cout << "You won! You picked scissors and the computer picked paper.\n";
else
cout << "Both of you picked scissors, it's a tie./n";
break;
default:
cout << "Sorry, something's wrong. Try again.";
}
}
【问题讨论】:
-
嗯,您的代码中没有
name。另外,请创建minimal reproducible example,您可能想阅读good book。 -
这个问题与函数原型无关。我认为您需要打开书本并阅读有关局部变量、参数和可变范围的信息。特别是,赋予事物相同的名称并不会使它们成为相同的事物(问 John Smith)。
-
还有其他问题:您正在阅读
uChoice在测试其价值之后。switch (1)不是很有用,因为1不能是'r'、'p'或's'中的任何一个。您并不总是使用指定的常量进行选择。而且你应该只设置一次随机种子(main早期是一个好地方)。
标签: c++ compiler-errors function-prototypes