【发布时间】:2015-12-12 18:39:20
【问题描述】:
我在场景中使用触摸时遇到问题。 我在 Sprite Builder 中创建了一个 sprite (player.ccb),在 CCnode 部分有一个名称 =player。 这是用 GameScene 编写的主要代码: 所以打开模拟器后什么都没有发生,并且在调试区域中没有写入任何内容。 提前感谢您的帮助!
//
// GameScene.m
// MIOGIOCO18
//
// Created by Fabio Tavanti on 12/12/15.
// Copyright (c) 2015 Apportable. All rights reserved.
//
#import "GameScene.h"
@implementation GameScene
{
__weak CCNode* _levelNode;
__weak CCPhysicsNode* _physicsNode;
__weak CCNode* _playerNode;
__weak CCNode* _backgroundNode;
}
-(void) didLoadFromCCB
{
// enable receiving input events
self.userInteractionEnabled = YES;
// load the current level
[self loadLevelNamed:nil];
}
-(void) loadLevelNamed:(NSString*)levelCCB
{
// get the current level's player in the scene by searching for it recursively
_playerNode = [self getChildByName:@"player" recursively:YES];
NSAssert1(_playerNode, @"player node not found in level: %@", levelCCB);
}
//-(void) touchBegan:(CCTouch *)touch withEvent:(UIEvent *)event
-(void) touchBegan:(CCTouch *)touch withEvent:(CCTouchEvent *)event
{
NSLog(@"okaay pressed");
_playerNode.position = [touch locationInNode:self];
}
@end
【问题讨论】:
标签: cocos2d-iphone spritebuilder