【发布时间】:2016-02-25 14:57:49
【问题描述】:
-(id)init
{
if ((self = [super init]))
{
[self setupTitle];
self.touchEnabeled = YES;
}
return self;
}
-(void)ccTouchesBegan:(NSSet *)touches withEvent:(UIEvent *)event
{
[[CCDirector sharedDirector]
replaceScene:[CCTransitionFade transitionWithDuration:1.0 scene:[GameScene node]]];
CCSprite *start = (CCSprite *)
[self getChildByTag:1]; [start stopAllActions];
start.visible = NO;
}
无法获取 self.touchEnabled = YES;工作它会出错;
在“TitleLayer”对象类型上找不到touchEnabled
【问题讨论】:
-
您的代码中有错字:self.touchEnabeled
-
你用的是哪个版本的cocos2d?
-
使用 v2 是否应该升级到 v3 for v2 教程? @NatureFriend
-
self.touchEnabeled 仅在 Cocos2d 2.0 中可用 stackoverflow.com/questions/14304652/…
标签: objective-c cocos2d-iphone