【发布时间】:2019-10-20 17:53:06
【问题描述】:
谁能帮我解决这个问题...我已经被这个问题困扰了几个星期了...理论上任何图像都应该适用,如果需要我可以上传一个,但基本上它是等距渲染的来自搅拌机的地图... 最初从stackoverflow看这个问题: Cutting an Image into pieces through Javascript
但我的需求有点不同,因为我打算用等距图块切割整个地图,我已经实现了一个很好的投影公式,但似乎无法将其正确应用于我的画布切割功能,这是我目前的 sn -p:
var tileWidth = 256;
var tileHeight = 256;
var totalColumns = 30;
var totalRows = 30;
var isometric = true
var isoOffsetX = 14;
var isoOffsetY = 2;
var isoSpacing = 12;
var image = new Image();
var renderDiv = document.getElementById("render");
image.onload = cutImageUp;
image.src = './test.jpeg';
function cutImageUp() {
var imagePieces = [];
for(var x = 0; x < totalColumns; ++x) {
for(var y = 0; y < totalRows; ++y) {
var canvas = document.createElement('canvas');
canvas.width = tileWidth;
canvas.height = tileHeight;
var context = canvas.getContext('2d');
var tileX = x * tileWidth;
var tileY = y * tileHeight;
if (isometric){
// tileX = (a - b + isoOffsetX) * (tileSize.x / 2 + isoSpacing)
// tileY = (a + b + isoOffsetY) * (tileSize.x / 4 + isoSpacing)
}
context.drawImage(image, tileX, tileY, tileWidth, tileHeight, 0, 0, canvas.width, canvas.height);
imagePieces.push(canvas.toDataURL());
}
}
var imageElement = document.createElement("img");
imageElement.src = imagePieces[0];
renderDiv.appendChild(imageElement);
}
<!DOCTYPE html>
<html lang="en" >
<head>
<meta charset="UTF-8">
<title>split image into tiles</title>
<!-- <link rel="stylesheet" href="./style.css"> -->
</head>
<body>
<div id="render"></div>
<canvas id="canvas"></canvas>
<script src="./script.js"></script>
</body>
</html>
非常感谢我能得到的所有帮助,在此先感谢!
【问题讨论】:
-
整个地图图像会是这样的:blogs.unity3d.com/wp-content/uploads/2019/03/image3-3.png 然后我必须从中剪出等距的部分
标签: javascript html css game-development tile