【发布时间】:2016-02-09 06:35:26
【问题描述】:
我对这个问题很感兴趣,无法弄清楚如何正确地做到这一点。 [Haxe/OpenFL]
我想做以下菜单。在播放器屏幕上显示三个图像/按钮。当玩家点击其中一个图像/按钮时,该按钮下方会出现带有描述的文本。
我的是,我不知道如何从 Main(我在其中创建此按钮并使用它们)发送信息,将信息发送到此图像/按钮的自定义类,按下哪个特定按钮/图像。
这是示例代码,首先来自图像/按钮的自定义类:
class CusstomButtons extends Sprite {
var buttonImagePath:String;
var _buttonImagePath:String;
var buttonName:String;
var _buttonName:String;
var button1Btmp:Bitmap = new Bitmap ();
var button1Sprt:Sprite = new Sprite();
var button2Btmp:Bitmap = new Bitmap ();
var button2Sprt:Sprite = new Sprite();
var buttonText1:TextField = new TextField ();
var buttonText2:TextField = new TextField ();
public function new(buttonImagePath, buttonName) {
super();
_buttonImagePath = buttonImagePath;
_buttonName = buttonName;
createButton ();
}
public function createButton () :Void {
if (_buttonName == Button1){
button1Btmp = new Bitmap (Assets.getBitmapData (_buttonImagePath));
button1Sprt.addChild(button1Btmp);
addChild(button1Sprt);
//Here goes the code for button position and tweening
}
if (_buttonName == Button2){
button2Btmp = new Bitmap (Assets.getBitmapData (_buttonImagePath));
button2Sprt.addChild(button2Btmp);
addChild(button2Sprt);
//Here goes the code for button position and tweening
}
}
public function displayButtonDescrition () :Void {
if (button1) {
buttonText1.text = "Some text for Button 1"
addChild(buttonText1);
//Here goes code for button position and etc
}
if (button2) {
buttonText2.text = "Some text for Button 2"
addChild(buttonText2);
//Here goes code for button position and etc
}
}
}
这是来自 main 的代码:
class Main extends Sprite {
public var button1Menu:CusstomButtons;
public var button2Menu:CusstomButtons;
public function new () {
super ();
button1Menu = new CusstomButtons ("path/button1", "button1");
button1Menu = new CusstomButtons ("path/button1", "button2");
}
public function createButtonMenu ():Void {
button1Menu.createButton();
addChild(button1Menu);
button2Menu.createButton();
addChild(button2Menu);
button1Menu.addEventListener(MouseEvent.CLICK, onClick);
button2Menu.addEventListener(MouseEvent.CLICK, onClick);
}
public function onClick (event:MouseEvent):Void {
if (event.currentTarget == button1Menu) {
button1Menu.displayButtonDescrition();
}
if (event.currentTarget == button2Menu) {
button2Menu.displayButtonDescrition();
}
}
}
主要问题是如何使用一个函数来显示不同的描述文本。
【问题讨论】: