【发布时间】:2017-05-04 00:30:23
【问题描述】:
SFML 不会将精灵移动超过 1 个像素(即使保持)。它还会在释放按住的箭头键时将精灵移回其设置位置。
void Engine::mainLoop() {
//Loop until window is closed
while (window->isOpen()) {
processInput();
update();
sf::Sprite test;
sf::Texture texTest;
texTest.loadFromFile("img.png");
test.setTexture(texTest);
test.setPosition(50, 50);
if (sf::Keyboard::isKeyPressed(sf::Keyboard::Key::Up))
test.move(0, -1);
if (sf::Keyboard::isKeyPressed(sf::Keyboard::Key::Down))
test.move(0, 1);
if (sf::Keyboard::isKeyPressed(sf::Keyboard::Key::Left))
test.move(-1, 0);
if (sf::Keyboard::isKeyPressed(sf::Keyboard::Key::Right))
test.move(1, 0);
window->clear(sf::Color::Black);
window->draw(test);
renderFrame();
window->display();
}
}
【问题讨论】:
-
你总是打电话给
setPosition,所以它总是在 50、50 +-1 左右 -
我觉得自己很蠢