【发布时间】:2014-07-20 16:35:56
【问题描述】:
所以我想使用 Qt 作为我的 SDL 应用程序的编辑器。当我尝试在 Qt 中创建一个空白项目并链接库时,它就是找不到 SDL2/SDL.h。这是我的 .pro 文件中的内容:
mac: LIBS += "-F$$PWD/../Control Libraries/" -framework SDL2
INCLUDEPATH += "$$PWD/../Control Libraries/SDL2.framework/Versions/A/Headers"
mac: LIBS += "-F$$PWD/../Control Libraries/" -framework SDL2_mixer
INCLUDEPATH += "$$PWD/../Control Libraries/SDL2_mixer.framework/Versions/A/Headers"
mac: LIBS += "-F$$PWD/../Control Libraries/" -framework SDL2_ttf
INCLUDEPATH += "$$PWD/../Control Libraries/SDL2_ttf.framework/Versions/A/Headers"
我找不到任何人发布了如何让它工作的帖子,但我知道必须有一些方法。它一键在 Xcode 中工作,所以我只是做错了什么吗?谢谢。
编辑:
这里是错误信息:
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang++ -c -pipe -g -isysroot /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.8.sdk -mmacosx-version-min=10.6 -Wall -W -fPIE -DQT_WIDGETS_LIB -DQT_GUI_LIB -DQT_CORE_LIB -I../../../Qt/5.3/clang_64/mkspecs/macx-clang -I../SpudEngineEditor -I../Control\ Libraries/SDL2.framework/Headers -I../Control\ Libraries/SDL2_mixer.framework/Headers -I../Control\ Libraries/SDL2_ttf.framework/Headers -I../../../Qt/5.3/clang_64/lib/QtWidgets.framework/Versions/5/Headers -I../../../Qt/5.3/clang_64/lib/QtGui.framework/Versions/5/Headers -I../../../Qt/5.3/clang_64/lib/QtCore.framework/Versions/5/Headers -I. -I/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.8.sdk/System/Library/Frameworks/OpenGL.framework/Versions/A/Headers -I/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.8.sdk/System/Library/Frameworks/AGL.framework/Headers -I. -I. -F/Users/Logan/Qt/5.3/clang_64/lib -o Camera.o ../SpudEngineEditor/Camera.cpp
In file included from ../SpudEngineEditor/Camera.cpp:9:
In file included from ../SpudEngineEditor/Camera.h:13:
../SpudEngineEditor/CoreEngine.h:14:9: warning: unknown pragma ignored [-Wunknown-pragmas]
#pragma comment (lib, "glu32.lib")
^
In file included from ../SpudEngineEditor/Camera.cpp:9:
In file included from ../SpudEngineEditor/Camera.h:13:
In file included from ../SpudEngineEditor/CoreEngine.h:34:
../Control Libraries/SDL2_ttf.framework/Headers/SDL_ttf.h:30:10: fatal error: 'SDL2/SDL.h' file not found
#include <SDL2/SDL.h>
编辑:我已经得到它,所以我可以包含,但不是,这是一个问题,因为 SDL 混音器和 SDL rtf 都使用
【问题讨论】:
-
一些澄清:Qt Creator 只是一个 IDE。它通常与 Qt SDK 一起安装,并且最常用于开发 Qt 应用程序。但它仍然是独立于 Qt(SDK 或库)的东西。
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@hyde 我打算在项目中使用QT SDK,我只需要先弄清楚如何链接库。
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在这样的问题中,显示确切的失败编译命令通常是一个好主意(在 Qt Creator 的编译输出视图中查找它)。如果我的回答没有解决这个问题,那么您可以将其添加到问题中。
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你能看到编译命令吗?对于 gcc 它将是
gcc ... -I ... -c ... main.cpp的东西,大概与 clang 相同。 -
@hyde 更新了问题以包含该问题。