【发布时间】:2012-02-11 20:30:28
【问题描述】:
我正在制作一个我打算在 android 和 windows 中使用的库。 对于 windows,使用 Visual Studio 2010,它可以编译、链接和运行良好。
对于 Android,我将 ndk-build 脚本与 android-ndk-r7 一起使用(它使用 gcc 4.4.3)。 我收到了以下几个链接器错误:
./obj/local/armeabi-v7a/libjonsengine.a(RenderManagerImpl.o):(.data.rel.ro._ZTI1
4IRenderManager[typeinfo for IRenderManager]+0x0): undefined reference to `vtabl
e for __cxxabiv1::__si_class_type_info'
./obj/local/armeabi-v7a/libjonsengine.a(RenderManagerImpl.o):(.data.rel.ro._ZTI1
2IBaseManager[typeinfo for IBaseManager]+0x0): undefined reference to `vtable fo
r __cxxabiv1::__class_type_info'
./obj/local/armeabi-v7a/libjonsengine.a(RenderManagerImpl.o):(.data.rel.ro+0x34)
: undefined reference to `vtable for __cxxabiv1::__si_class_type_info'
./obj/local/armeabi-v7a/libjonsengine.a(LogManagerImpl.o):(.data.rel.ro._ZTI11IL
ogManager[typeinfo for ILogManager]+0x0): undefined reference to `vtable for __c
xxabiv1::__si_class_type_info'
./obj/local/armeabi-v7a/libjonsengine.a(LogManagerImpl.o):(.data.rel.ro+0x38): u
ndefined reference to `vtable for __cxxabiv1::__si_class_type_info'
./obj/local/armeabi-v7a/libjonsengine.a(MemoryManagerImpl.o):(.data.rel.ro._ZTI1
4IMemoryManager[typeinfo for IMemoryManager]+0x0): undefined reference to `vtabl
e for __cxxabiv1::__si_class_type_info'
./obj/local/armeabi-v7a/libjonsengine.a(MemoryManagerImpl.o):(.data.rel.ro+0x40)
: undefined reference to `vtable for __cxxabiv1::__si_class_type_info'
collect2: ld returned 1 exit status
make: *** [obj/local/armeabi-v7a/libandroidgame.so] Error 1
这是我的 Android.mk:
LOCAL_PATH:= $(call my-dir)
TOP_PATH := $(LOCAL_PATH)
include $(CLEAR_VARS)
# Main engine
LOCAL_MODULE := jonsengine
LOCAL_C_INCLUDES := $(LOCAL_PATH)/../include/ \
$(LOCAL_PATH)/../include/Core/ \
$(LOCAL_PATH)/../interface/ \
$(LOCAL_PATH)/../include/Render/ \
$(LOCAL_PATH)/../include/Utils/ \
$(LOCAL_PATH)/../include/Memory/
# Core
LOCAL_SRC_FILES := ../src/Core/Engine.cpp
# Rendering
LOCAL_SRC_FILES += ../src/Render/RenderManagerImpl.cpp
# Utils
LOCAL_SRC_FILES += ../src/Utils/LogManagerImpl.cpp \
../src/Utils/PortableTime.cpp
# Memory
LOCAL_SRC_FILES += ../src/Memory/MemoryManagerImpl.cpp \
../src/Memory/MemoryPool.cpp \
../src/Memory/dlmalloc.c
LOCAL_CFLAGS := -DSTRUCT_MALLINFO_DECLARED
LOCAL_EXPORT_C_INCLUDES := $(LOCAL_C_INCLUDES)
LOCAL_EXPORT_CFLAGS := $(LOCAL_CFLAGS)
LOCAL_LDLIBS := -lGLESv2 -llog
include $(BUILD_STATIC_LIBRARY)
# Testing library
include $(CLEAR_VARS)
LOCAL_MODULE := jonsenginetests
LOCAL_C_INCLUDES := $(LOCAL_PATH)/../Tests/ \
$(LOCAL_PATH)/../Tests/Memory/ \
$(LOCAL_PATH)/../Tests/Core/
LOCAL_SRC_FILES := ../Tests/TestManager.cpp \
../Tests/Memory/MemoryManagerTest.cpp \
../Tests/TestClass1.cpp
LOCAL_CFLAGS :=
LOCAL_EXPORT_C_INCLUDES := $(LOCAL_C_INCLUDES)
LOCAL_EXPORT_CFLAGS := $(LOCAL_CFLAGS)
LOCAL_STATIC_LIBRARIES := jonsengine
LOCAL_LDLIBS :=-llog
include $(BUILD_STATIC_LIBRARY)
我无法猜测该错误的含义或原因。任何人都可以对此有所了解吗?正如我所提到的,它适用于 VC++。
EDIT2:
更新了错误日志。这有什么帮助吗?
例如,当我使用“nm RenderManagerImpl.o”时,我会得到“_ZTI4IRenderManager”的“V”符号和“00000000”地址。
EDIT3: 似乎如果我将 jonsenginetests 放入共享库而不是静态编译它。这意味着什么?
谢谢
【问题讨论】:
-
您使用的是
-fvisiblity=hidden选项吗? -
我有,但我很肯定我已经以正确的方式实现了我所有的虚拟方法
标签: android c++ windows gcc linker