【发布时间】:2020-03-09 21:27:39
【问题描述】:
我正在制作一个简单的 Pong 游戏,完成游戏后我尝试为球碰撞添加声音效果,但编译器不会编译代码并发送一些错误我确保 openal32 已链接并且 .dll 是在项目的目录中。所以我会毫无问题地编写整个游戏,并且只要我包含
buf.loadFromFile("data\pong.wav");
Sound sound;
sound.setBuffer(buf);
编译器甚至不会启动游戏并且会给我这些错误,我在为我正在使用的 Visual Studio 2019 编译之后使用 SFML 2.5.1。
1>------ Build started: Project: Project1, Configuration: Debug x64 ------
1>Source.cpp
1>C:\Users\Ahmad.T\source\repos\Project1\Project1\Source.cpp(69,19): warning C4129: 'p': unrecognized character escape sequence
1>C:\Users\Ahmad.T\source\repos\Project1\Project1\Source.cpp(133,19): warning C4244: 'argument': conversion from 'int' to 'float', possible loss of data
1>C:\Users\Ahmad.T\source\repos\Project1\Project1\Source.cpp(137,20): warning C4244: 'argument': conversion from 'int' to 'float', possible loss of data
1>C:\Users\Ahmad.T\source\repos\Project1\Project1\Source.cpp(141,20): warning C4244: 'argument': conversion from 'int' to 'float', possible loss of data
1>C:\Users\Ahmad.T\source\repos\Project1\Project1\Source.cpp(151,19): warning C4244: 'argument': conversion from 'int' to 'float', possible loss of data
1>C:\Users\Ahmad.T\source\repos\Project1\Project1\Source.cpp(155,20): warning C4244: 'argument': conversion from 'int' to 'float', possible loss of data
1>C:\Users\Ahmad.T\source\repos\Project1\Project1\Source.cpp(159,20): warning C4244: 'argument': conversion from 'int' to 'float', possible loss of data
1>C:\Users\Ahmad.T\source\repos\Project1\Project1\Source.cpp(164,21): warning C4244: 'argument': conversion from 'int' to 'float', possible loss of data
1>C:\Users\Ahmad.T\source\repos\Project1\Project1\Source.cpp(164,13): warning C4244: 'argument': conversion from 'int' to 'float', possible loss of data
1>flac.lib(stream_decoder.obj) : error LNK2019: unresolved external symbol __iob_func referenced in function FLAC__stream_decoder_reset
1>flac.lib(stream_encoder.obj) : error LNK2001: unresolved external symbol __iob_func
1>flac.lib(win_utf8_io.obj) : error LNK2001: unresolved external symbol __iob_func
1>flac.lib(bitreader.obj) : error LNK2019: unresolved external symbol fprintf referenced in function FLAC__bitreader_dump
1>flac.lib(bitwriter.obj) : error LNK2001: unresolved external symbol fprintf
1>flac.lib(win_utf8_io.obj) : error LNK2019: unresolved external symbol vsnprintf_s referenced in function local_vsnprintf
1>MSVCRTD.lib(vsnprintf_s.obj) : error LNK2001: unresolved external symbol vsnprintf_s
1>MSVCRTD.lib(vsnprintf_s.obj) : error LNK2001: unresolved external symbol _vsnprintf_s
1>C:\Users\Ahmad.T\source\repos\Project1\x64\Debug\Project1.exe : fatal error LNK1120: 4 unresolved externals
1>Done building project "Project1.vcxproj" -- FAILED.
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
这里是链接到项目的库:
flac.lib
opengl32.lib
openal32.lib
freetype.lib
winmm.lib
gdi32.lib
vorbisenc.lib
vorbisfile.lib
vorbis.lib
ogg.lib
ws2_32.lib
sfml-graphics-s-d.lib
sfml-window-s-d.lib
sfml-system-s-d.lib
sfml-audio-s-d.lib
sfml-network-s-d.lib
如果您需要进一步查看代码,如果需要,我会将其包含在评论中。
【问题讨论】:
-
flac.lib 是您自己构建的吗?似乎它是用不同的编译器使用一些标准函数的旧定义构建的..
-
我所做的是从 SFML 网站下载资源文件并使用 C-make 制作解决方案以使用 Visual Studio 编译并写下所有依赖项,如图所示。