【问题标题】:boost graph library graph construction; adding edge properties iteratively增强图形库图形构建;迭代地添加边缘属性
【发布时间】:2013-12-04 00:53:29
【问题描述】:

我正在尝试使用 boost 图形库定义图形。我从文本文件中读取了如下定义的 from_to_and_distance 矩阵。我打算简单地遍历矩阵来定义图形的边缘,但我无法理解如何使用这种方法定义边缘属性。具体来说,我想使用下面定义的 distance_from_a_to_b 变量,并将其分配给每个主题边缘。如您所见,我对 c++ 比较陌生,因此虽然库文档可能有答案,但我似乎无法理解。有人可以帮忙吗?我计划在完成后将此图输入到 dijkstra 算法中 - 如果这有所作为。

提前致谢!

struct site_properties{
};

struct reach_properties{
    double distance;
};

//Note that from_to_and_distance_matrix is std::vector<std::vector<double> > and
//includes inner vectors of [from_node,to_node,distance] 

boost::adjacency_list<boost::vecS,boost::vecS,boost::directedS,site_properties,reach_properties> graph(unique_node_ids.size());

for(unsigned int i = 0; i < from_to_and_distance_matrix.size(); i++){
    int node_a = (int)from_to_and_distance_matrix[i][0];
    int node_b = (int)from_to_and_distance_matrix[i][1];

    //How do I assign the distance_from_a_to_b variable to the edge?!
    double distance_from_a_to_b = from_to_and_distance_matrix[i][2];

    boost::add_edge(node_a,node_b,graph);
}

【问题讨论】:

    标签: c++ boost graph boost-graph


    【解决方案1】:

    由于您要将其提供给 dijkstra(我假设为 dijkstra_shortest_paths),您可以通过将距离存储在 edge_weight 属性中来简化操作,该算法将默认读取该属性。

    #include <vector>
    #include <stack>
    #include <iostream>
    #include <boost/graph/adjacency_list.hpp>
    #include <boost/graph/dijkstra_shortest_paths.hpp>
    
    int main()
    {
        // [from_node,to_node,distance] 
        std::vector<std::vector<double>> from_to_and_distance_matrix =
            {{0,1,0.13}, {1,2,0.1}, {1,3,0.2},
             {2,3,0.1}, {1,3,0.3}, {2,4,0.1}};
    
        using namespace boost;
        typedef adjacency_list<listS, vecS, directedS, no_property,
                               property<edge_weight_t, double>> graph_t;
        graph_t g;
        for(auto& v: from_to_and_distance_matrix)
            get(edge_weight, g)[add_edge(v[0], v[1], g).first] = v[2];
    
        std::cout << "Loaded graph with " << num_vertices(g) << " nodes\n";
    
        // call Dijkstra
        typedef graph_traits<graph_t>::vertex_descriptor vertex_descriptor;
        std::vector<vertex_descriptor> p(num_vertices(g)); // predecessors
        std::vector<double> d(num_vertices(g)); // distances
        vertex_descriptor start = vertex(0, g); // starting point
        vertex_descriptor goal = vertex(4, g); // end point
    
        dijkstra_shortest_paths(g, start,
                                predecessor_map(&p[0]).distance_map(&d[0]));
    
        // print the results
        std::stack<vertex_descriptor> path;
        for(vertex_descriptor v = goal; v != start; v = p[v])
            path.push(v);
        path.push(start);
    
        std::cout << "Total length of the shortest path: " << d[4] << '\n'
                  << "The number of steps: " << path.size() << '\n';
        while(!path.empty()) {
            int pos = path.top();
            std::cout << '[' << pos << "] ";
            path.pop();
        }
        std::cout << '\n';
    }
    

    在线演示:http://coliru.stacked-crooked.com/a/4f065507bb5bef35

    【讨论】:

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