【发布时间】:2009-02-23 23:22:57
【问题描述】:
我正在使用一个对象来启动 boost 线程,它有一些我在线程中修改的公共成员变量(在 () 运算符中)。如何从线程外访问对象的成员变量?
我尝试使用在对象的 operator() 和外部都锁定的互斥锁(在对象的类中定义),但它似乎不起作用。
线程对象代码如下:
struct Mouse
{
int x, y;
string port;
boost::mutex mutex;
Mouse(const string& p) : port(p) { x = y = 0; }
Mouse(const Mouse& m) : mutex() { x = m.x; y = m.y; port = m.port; }
void operator()()
{
ifstream ifs;
ifs.open (port.c_str(), ios::binary );
if (!ifs.is_open())
{
cout << "Impossible d'ouvrir " << port.c_str() << "\n";
exit(0);
}
while (true) //modify x, y in infinit loop
{
char buf[3];
ifs.read(buf, 3);
unsigned char * msg = (unsigned char *) buf;
unsigned char xsign = (msg[0]>>4) & 1;
unsigned char ysign = (msg[0]>>5) & 1;
unsigned char always1 = (msg[0]>>3) & 1;
short dx = msg[1] - 256*xsign;
short dy = msg[2] - 256*ysign;
{
boost::mutex::scoped_lock lock(mutex);
x += abs(dx);
y += dy;
}
}
}
};
这是我尝试访问鼠标的 x 和 y 变量的地方:
{
boost::mutex::scoped_lock leftlock(leftMouse.mutex);
xLeft = leftMouse.x;
yLeft = leftMouse.y;
}
{
boost::mutex::scoped_lock rightlock(rightMouse.mutex);
xRight = rightMouse.x;
yRight = rightMouse.y;
}
cout << xRight << " " << yRight << endl; //this always prints 0 0
【问题讨论】:
-
能否请您发布一些代码,看看它到底是如何不起作用的?
标签: c++ multithreading boost