【发布时间】:2015-02-27 13:05:50
【问题描述】:
InsertTypes<Pack, P<Ts...>, Is...>::type 是类型 Ts... 分别插入位置 Is... 的 Pack。
例如,
InsertTypes<Pack<int, double, char, long, int>, Pack<short, float, std::string>, 2,4,1>::type,
是
Pack<int, std::string, double, short, char, long, float, int
(在double和char之间插入short,在long和int之间插入float,在int和double之间插入std::string)。
我的方法:先对Is...进行倒序排序(从大到小),对Ts...中的每个类型和Is...中的每个int都应用Insert 为什么要对Is...进行反向排序?因为如果它们不是按那个顺序插入的,那么插入一个类型会使位置偏移一个并弄乱其他插入。但是我的计划有一个缺陷,我稍后会解释。首先让我提供我编写的辅助函数,我测试它们自己可以正常工作:
Insert<T, P<Types...>, N>::type 是包P<Types...>,T 插入位置 N。
template <typename, typename, typename, int> struct InsertHelper;
template <typename T, template <typename...> class P, typename First, typename... Rest, typename... Accumulated>
struct InsertHelper<T, P<First, Rest...>, P<Accumulated...>, 0> {
using type = P<Accumulated..., T, First, Rest...>;
};
template <typename T, template <typename...> class P, typename First, typename... Rest, typename... Accumulated, int N>
struct InsertHelper<T, P<First, Rest...>, P<Accumulated...>, N> : InsertHelper<T, P<Rest...>, P<Accumulated..., First>, N-1> {};
template <typename, typename, int> struct Insert;
template <typename T, template <typename...> class P, typename... Types, int N>
struct Insert<T, P<Types...>, N> : InsertHelper<T, P<Types...>, P<>, N> {};
现在 ReverseSortIntSequence(使用快速排序):
template <int, typename> struct PrependInt;
template <int N, template <int...> class Z, int... Is>
struct PrependInt<N, Z<Is...>> {
using type = Z<N, Is...>;
};
template <template<int> class, typename> struct FilterInts;
template <template<int> class F, template <int...> class Z, int I, int... Is>
struct FilterInts<F, Z<I, Is...>> {
using type = typename std::conditional<F<I>::value,
typename PrependInt<I, typename FilterInts<F, Z<Is...>>::type>::type,
typename FilterInts<F, Z<Is...>>::type
>::type;
};
template <template<int> class F, template <int...> class Z>
struct FilterInts<F, Z<>> {
using type = Z<>;
};
template <typename, typename> struct MergeIntSequences;
template <template <int...> class Z, int... Is, int... Js>
struct MergeIntSequences<Z<Is...>, Z<Js...>> {
using type = Z<Is..., Js...>;
};
template <typename> struct ReverseSortIntSequence;
template <template <int...> class Z, int N, int... Is>
struct ReverseSortIntSequence<Z<N, Is...>> {
template<int I> struct less_than : std::integral_constant<bool, (I >= N)> {};
template <int I> struct more_than : std::integral_constant<bool, (I < N)> {};
using subsequence_less_than_N = typename FilterInts<less_than, Z<Is...>>::type;
using subsequence_more_than_N = typename FilterInts<more_than, Z<Is...>>::type;
using type = typename MergeIntSequences<typename ReverseSortIntSequence<subsequence_less_than_N>::type,
typename PrependInt<N, typename ReverseSortIntSequence<subsequence_more_than_N>::type>::type
>::type;
};
template<template <int...> class Z>
struct ReverseSortIntSequence<Z<>> {
using type = Z<>;
};
现在InsertTypes 自己:
template <typename, typename, typename> struct InsertTypesHelper;
template <typename Pack, template <typename...> class P, template <int...> class Z>
struct InsertTypesHelper<Pack, P<>, Z<>> {
using type = Pack;
};
template <typename Pack, template <typename...> class P, typename First, typename... Rest, template <int...> class Z, int N, int... Ns>
struct InsertTypesHelper<Pack, P<First, Rest...>, Z<N, Ns...>> : InsertTypesHelper<typename Insert<First, Pack, N>::type, P<Rest...>, Z<Ns...>> {};
template <typename, typename, int...> struct InsertTypes;
template <typename Pack, template <typename...> class P, typename... Types, int... Is>
struct InsertTypes<Pack, P<Types...>, Is...> : InsertTypesHelper<Pack, P<Types...>, typename ReverseSortIntSequence<index_sequence<Is...>>::type> {};
现在,我的测试:
int main() {
std::cout << std::is_same<
typename ReverseSortIntSequence<index_sequence<5,10,8,4,0,2,1,2,7,8,3>>::type,
index_sequence<10,8,8,7,5,4,3,2,2,1,0>
>::value << std::endl; // true
std::cout << std::is_same<
InsertTypesHelper<Pack<int, double, char, long, int>, Pack<float, short, std::string>, index_sequence<4,2,1>>::type,
Pack<int, std::string, double, short, char, long, float, int>
>::value << std::endl; // true (*)
std::cout << std::is_same<
typename ReverseSortIntSequence<index_sequence<2,4,1>>::type,
index_sequence<4,2,1>
>::value << std::endl; // true (**)
std::cout << std::is_same<
InsertTypes<Pack<int, double, char, long, int>, Pack<short, float, std::string>, 2,4,1>::type,
Pack<int, std::string, double, short, char, long, float, int>
>::value << std::endl; // false (rats!)
}
我在上面得到了错误,因为尽管上面的 (*) 和 (**) 为真,但我们必须以与 2,4,1 相同的方式排列 Pack<short, float, std::string> 以便以相反的排序顺序获得它。我可以继续进行此修复,但现在它变得过火了。我仍然会继续这样做,但我严重怀疑有更好的方法,可能也相当短。
这里有什么好主意吗?我想提取索引确定的类型对(插入的类型将在这些对之间),但如果原始包中有重复的类型(并且也因为插入的类型),这将不起作用。
更新: 我完成了上面讨论的置换助手,现在一切正常。但是必须有一个比所有这些混乱更好、更短的解决方案。
template <int, typename> struct NthType;
template <int N, template <typename...> class P, typename First, typename... Rest>
struct NthType<N, P<First, Rest...>> : NthType<N-1, P<Rest...>> {};
template <template <typename...> class P, typename First, typename... Rest>
struct NthType<0, P<First, Rest...>> {
using type = First;
};
template <int, int, typename> struct FindIndexOfIntHelper;
template <int N, int FindMe, template <int...> class Z, int... Rest>
struct FindIndexOfIntHelper<N, FindMe, Z<FindMe, Rest...>> : std::integral_constant<int, N> {};
template <int N, int FindMe, template <int...> class Z>
struct FindIndexOfIntHelper<N, FindMe, Z<>> : std::integral_constant<int, -1> {}; // Not found.
template <int N, int FindMe, template <int...> class Z, int First, int... Rest>
struct FindIndexOfIntHelper<N, FindMe, Z<First, Rest...>> : FindIndexOfIntHelper<N+1, FindMe, Z<Rest...>> {};
template <int FindMe, typename Pack>
using FindIndexOfInt = FindIndexOfIntHelper<0, FindMe, Pack>;
template <typename, typename, typename, typename> struct PermutePackHelper;
template <typename Pack, template <typename...> class P, typename... Accumulated, typename IndicesPack, template <int...> class Z>
struct PermutePackHelper<Pack, P<Accumulated...>, IndicesPack, Z<>> {
using type = P<Accumulated...>;
};
template <typename Pack, template <typename...> class P, typename... Accumulated, typename IndicesPack, template <int...> class Z, int I, int... Is>
struct PermutePackHelper<Pack, P<Accumulated...>, IndicesPack, Z<I, Is...>> :
PermutePackHelper<Pack, P<Accumulated..., typename NthType<FindIndexOfInt<I, IndicesPack>::value, Pack>::type>,
IndicesPack, Z<Is...>> {};
template <typename, typename, typename> struct PermutePack;
template <template <typename...> class P, typename... Types, template <int...> class Z, int... Is, int... Js>
struct PermutePack<P<Types...>, Z<Is...>, Z<Js...>> : PermutePackHelper<P<Types...>, P<>, Z<Is...>, Z<Js...>> {};
【问题讨论】:
-
如果您要求职位列表按升序排列,这可能会使事情变得更容易。 IE。
1, 2, 4而不是2, 4, 1。 -
在将它们传递给下一个实例时,您是否考虑过在大于当前索引的那些索引上加 1,而不是对索引进行排序?
-
@jrok。那么这太容易了:反转索引,然后反转插入类型的包。我喜欢的挑战是不限制用户输入。对于 Dark Falcon,我们只在指数上升时加 1。如果他们上下上下,等等......,那么它就不再那么简单了。
-
我不明白为什么从大到小做会给出“正确”的答案。之后,与 4 关联的类型不在类型列表中的第 4 位。我猜是在原始列表中的第 4 个元素之后?如果在点 2 插入了多种类型,你会怎么做?没有明确的正确答案,只是一个随意的答案,这表明你的设计存在缺陷。
-
思考:将
types<Ts...>映射到types<types<Ts>...>。然后插入而不用担心颠簸。然后压扁。
标签: c++ templates c++11 variadic