您可能希望对 HashMap 中的键或值进行四种常见的修改。
- 要更改 HashMap 键,请使用 get 查找值对象,然后删除旧键并将其与新键放在一起。
- 要更改值对象中的字段,请使用 get 键查找值对象,然后使用其 setter 方法。
- 要完全替换值对象,只需在旧键处放置一个新值对象即可。
- 要将值对象替换为基于旧的值对象,请使用 get 查找值对象,创建一个新对象,从旧对象复制数据,然后将新对象放在同一键下。
类似这个例子。
static class Food
{
// ------------------------------ FIELDS ------------------------------
String colour;
String name;
float caloriesPerGram;
// -------------------------- PUBLIC INSTANCE METHODS --------------------------
public float getCaloriesPerGram()
{
return caloriesPerGram;
}
public void setCaloriesPerGram( final float caloriesPerGram )
{
this.caloriesPerGram = caloriesPerGram;
}
public String getColour()
{
return colour;
}
public void setColour( final String colour )
{
this.colour = colour;
}
public String getName()
{
return name;
}
public void setName( final String name )
{
this.name = name;
}
public String toString()
{
return name + " : " + colour + " : " + caloriesPerGram;
}
// --------------------------- CONSTRUCTORS ---------------------------
Food( final String name, final String colour, final float caloriesPerGram )
{
this.name = name;
this.colour = colour;
this.caloriesPerGram = caloriesPerGram;
}
}
// --------------------------- main() method ---------------------------
/**
* Sample code to TEST HashMap Modifying
*
* @param args not used
*/
public static void main( String[] args )
{
// create a new HashMap
HashMap<String, Food> h = new HashMap<String, Food>( 149
/* capacity */,
0.75f
/* loadfactor */ );
// add some Food objecs to the HashMap
// see http://www.calorie-charts.net for calories/gram
h.put( "sugar", new Food( "sugar", "white", 4.5f ) );
h.put( "alchol", new Food( "alcohol", "clear", 7.0f ) );
h.put( "cheddar", new Food( "cheddar", "orange", 4.03f ) );
h.put( "peas", new Food( "peas", "green", .81f ) );
h.put( "salmon", new Food( "salmon", "pink", 2.16f ) );
// (1) modify the alcohol key to fix the spelling error in the key.
Food alc = h.get( "alchol" );
h.put( "alcohol", alc );
h.remove( "alchol" );
// (2) modify the value object for sugar key.
Food sug = h.get( "sugar" );
sug.setColour( "brown" );
// do not need to put.
// (3) replace the value object for the cheddar key
// don't need to get the old value first.
h.put( "cheddar", new Food( "cheddar", "white", 4.02f ) );
// (4) replace the value object for the peas key with object based on previous
Food peas = h.get( "peas" );
h.put( "peas", new Food( peas.getName(), peas.getColour(), peas.getCaloriesPerGram() * 1.05f ) );
// enumerate all the keys in the HashMap in random order
for ( String key : h.keySet() )
{
out.println( key + " = " + h.get( key ).toString() );
}
}// end main
}
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