【问题标题】:IOs play raw audio from UDP Stream (NSData) directly outIO 直接播放来自 UDP 流 (NSData) 的原始音频
【发布时间】:2014-11-20 11:56:35
【问题描述】:

我在服务器上记录数据并立即将它们发送给客户端。 客户端接收这样的UDP数据包:

(void)udpSocket:(GCDAsyncUdpSocket *)sock didReceiveData:**(NSData *)data** fromAddress:(NSData *)address withFilterContext:(id)filterContext
{    
if (!isRunning) return;
if (data)
{        
}
else
{      
}
}

现在原始数据在 data 变量中。我想马上玩。我真的在这个问题上坐了 2 天......我只想要一些简单的东西,比如 Java 中的音轨。我读了很多关于音频队列等的内容,但仍然不明白。你能给我一个提示,但请以代码的形式。在我看来,我检查了每个站点-.- 查找每个示例,但不理解它们。回调函数在一些缓冲区被填充后启动(在许多示例中),但我不明白如何用我的 NSData 填充它们。

【问题讨论】:

    标签: ios objective-c audio stream buffer


    【解决方案1】:

    我有兴趣听到这个问题的答案。我的解决方案是使用 OpenAL 在 iOS 中制作我自己的音频服务器,它开箱即用只呈现音频缓冲区 - 基本上有一个线程句柄消耗从服务器发送的音频流 - 另一个线程运行你自己的 OpenAL 服务器我在这里概述:

    #import <OpenAL/al.h>
    #import <OpenAL/alc.h>
    #import <AudioToolbox/ExtendedAudioFile.h>
    
    
    -(void) init_openal {
    
    openal_device = alcOpenDevice(NULL);
    
    if (openal_device != NULL) {
    
        // create context
    
        openal_context = alcCreateContext(openal_device, 0);
    
        if (openal_context != NULL) {
    
            // activate this new context
    
            alcMakeContextCurrent(openal_context);
    
        } else {
    
            NSLog(@"STR_OPENAL ERROR - failed to create context");
            return;
        }
    
    } else {
    
        NSLog(@"STR_OPENAL ERROR - failed to get audio device");
        return;
    }
    
    alGenBuffers(MAX_OPENAL_QUEUE_BUFFERS, available_AL_buffer_array);  // allocate the buffer array to given number of buffers
    
    alGenSources(1, & streaming_source);
    
    printf("STR_OPENAL  streaming_source starts with %u\n", streaming_source);
    
    printf("STR_OPENAL  initialization of available_AL_buffer_array_curr_index to 0\n");
    
    available_AL_buffer_array_curr_index = 0;
    
    self.previous_local_lpcm_buffer = 0;
    
    [self get_next_buffer];
    
    }   //  init_openal 
    
    
    
    // calling init and retrieving buffers logic left out goes here 
    
    -(void) inner_run {
    
    ALenum al_error;
    
    // UN queue used buffers
    
    ALint buffers_processed = 0;
    
    alGetSourcei(streaming_source, AL_BUFFERS_PROCESSED, & buffers_processed);   // get source parameter num used buffs
    
    while (buffers_processed > 0) {     // we have a consumed buffer so we need to replenish 
    
        NSLog(@"STR_OPENAL inner_run seeing consumed buffer");
    
        ALuint unqueued_buffer;
    
        alSourceUnqueueBuffers(streaming_source, 1, & unqueued_buffer);
    
        // about to decrement available_AL_buffer_array_curr_index 
    
        available_AL_buffer_array_curr_index--;
    
        printf("STR_OPENAL   to NEW %d  with unqueued_buffer %d\n",
               available_AL_buffer_array_curr_index,
               unqueued_buffer);
    
        available_AL_buffer_array[available_AL_buffer_array_curr_index] = unqueued_buffer;
    
        buffers_processed--;
    }
    
    // queue UP fresh buffers
    
    if (available_AL_buffer_array_curr_index >= MAX_OPENAL_QUEUE_BUFFERS) {
    
        printf("STR_OPENAL about to sleep since internal OpenAL queue is full\n");
    
        [NSThread sleepUntilDate:[NSDate dateWithTimeIntervalSinceNow: SLEEP_ON_OPENAL_QUEUE_FULL]];
    
    } else {
    
        NSLog(@"STR_OPENAL YYYYYYYYY available_AL_buffer_array_curr_index %d    MAX_OPENAL_QUEUE_BUFFERS %d",
              available_AL_buffer_array_curr_index,
              MAX_OPENAL_QUEUE_BUFFERS
              );
    
        ALuint curr_audio_buffer = available_AL_buffer_array[available_AL_buffer_array_curr_index];
    
        ALsizei size_buff;
        ALenum data_format;
        ALsizei sample_rate;
    
        size_buff = MAX_SIZE_CIRCULAR_BUFFER;   // works nicely with 1016064
    
        sample_rate = lpcm_output_sampling_frequency;
        data_format = AL_FORMAT_STEREO16;     // AL_FORMAT_STEREO16 == 4355 ( 0x1103 )  ---  AL_FORMAT_MONO16
    
        printf("STR_OPENAL  curr_audio_buffer is %u    data_format %u    size_buff %u\n",
               curr_audio_buffer,
               data_format,
               size_buff
               );
    
    
        // write_output_file([TS_ONLY_delete_this_var_temp_aif_fullpath
        // cStringUsingEncoding:NSUTF8StringEncoding], curr_lpcm_buffer, 
        // curr_lpcm_buffer_sizeof);
    
    
        if (self.local_lpcm_buffer == self.previous_local_lpcm_buffer) {
    
            printf("STR_OPENAL NOTICE - need to throttle up openal sleep duration seeing same value for local_lpcm_buffer %d - so will skip loading into alBufferData\n",
                   (int) self.local_lpcm_buffer);
    
        } else {
    
    
            NSLog(@"STR_OPENAL  about to call alBufferData curr_audio_buffer %d local_lpcm_buffer address %d local_aac_index %d",
                  curr_audio_buffer,
                  (int) self.local_lpcm_buffer,
                  self.local_aac_index);
    
            // copy audio data into curr_buffer
    
            alBufferData(curr_audio_buffer, data_format, self.local_lpcm_buffer, size_buff, sample_rate); // curr_audio_buffer is an INT index determining which buffer to use
    
            self.previous_local_lpcm_buffer = self.local_lpcm_buffer;
    
            alSourceQueueBuffers(streaming_source, 1, & curr_audio_buffer);
    
            printf("STR_OPENAL  about to increment available_AL_buffer_array_curr_index from OLD %d",
               available_AL_buffer_array_curr_index);
    
            available_AL_buffer_array_curr_index++;
    
            printf("STR_OPENAL  available_AL_buffer_array_curr_index to NEW %d\n", available_AL_buffer_array_curr_index);
        }
    
        al_error = alGetError();
        if(AL_NO_ERROR != al_error)
        {
            NSLog(@"STR_OPENAL ERROR - alSourceQueueBuffers error: %s", alGetString(al_error));
            return;
        }
    
        ALenum current_playing_state;
    
        alGetSourcei(streaming_source, AL_SOURCE_STATE, & current_playing_state); // get source parameter STATE
    
        al_error = alGetError();
        if(AL_NO_ERROR != al_error)
        {
            NSLog(@"STR_OPENAL ERROR - alGetSourcei error: %s", alGetString(al_error));
            return;
        }
    
        if (AL_PLAYING != current_playing_state) {
    
            ALint buffers_queued = 0;
    
            alGetSourcei(streaming_source, AL_BUFFERS_QUEUED, & buffers_queued); // get source parameter num queued buffs
    
            NSLog(@"STR_OPENAL NOTICE - play is NOT AL_PLAYING: %x, buffers_queued: %d", current_playing_state, buffers_queued);
    
            if (buffers_queued > 0 && NO == self.streaming_paused) {
    
                // restart play
    
                NSLog(@"STR_OPENAL about to restart play");
    
                alSourcePlay(streaming_source);
    
                al_error = alGetError();
                if (AL_NO_ERROR != al_error) {
    
                    NSLog(@"STR_OPENAL ERROR - alSourcePlay error: %s", alGetString(al_error));
                }
            }
        }
    
    
        if (self.last_aac_index == self.local_aac_index && available_AL_buffer_array_curr_index == 0) {
    
            NSLog(@"STR_OPENAL reached end of event tell parent");
    
            [self send_running_condition_message_to_parent: rendered_last_buffer];
    
            flag_continue_running = false; // terminate since all rendering work is done
    
        } else {
    
            [self get_next_buffer];
        }
    }
    }     //      inner_run
    

    【讨论】:

    • 您的代码:D 但 openAL api 更难理解。所以你有你的 streaming_source 并将它传递给 unqueued_buffer?我试图理解这段代码,但我必须对 OpenAL 有较低(更好的 0 )经验。有什么“更简单”的建议吗?
    【解决方案2】:

    我认为对此没有开箱即用的 iOS 解决方案。尝试深入研究 CoreAudio 框架。 或者找一些现成的库StreamingKit Library

    【讨论】:

      猜你喜欢
      • 1970-01-01
      • 1970-01-01
      • 1970-01-01
      • 1970-01-01
      • 2020-02-29
      • 2019-05-05
      • 2015-12-28
      • 2020-05-15
      • 2018-08-21
      相关资源
      最近更新 更多