【发布时间】:2017-11-27 16:19:31
【问题描述】:
我很好奇在通过引用传递后清除 client.cpp 中的data_received 向量时是否一直在处理未定义的行为?我从来没有遇到过无效数据的问题,但我可以看到这可能是一个问题。 vector 一直通过引用传递到最终队列 - 同时另一个线程将在 queue_event.notify_all() 触发后以自己的速率出队。
如果这是一个问题,我相信解决方案可能会在 blocking client->receive 调用之后立即清除。想法?
blocking_queue.h
template <typename T>
class BlockingQueue {
...
std::queue<T> queue;
...
};
blocking_queue.cpp
template <class T>
void BlockingQueue<T>::enqueue(T const &item)
{
std::unique_lock<std::mutex> lk (queue_lock);
queue.push(item);
lk.unlock();
queue_event.notify_all();
}
template <class T>
T BlockingQueue<T>::dequeue()
{
std::unique_lock<std::mutex> lk (queue_lock);
if(queue_event.wait_for(lk, std::chrono::milliseconds(dequeue_timeout)) == std::cv_status::no_timeout)
{
T rval = queue.front();
queue.pop();
return rval;
}
else
{
throw std::runtime_error("dequeue timeout");
}
}
client.cpp
void Client::read_from_server()
{
std::vector<uint8_t> data_received;
while(run)
{
if (client->is_connected())
{
uint8_t buf[MAX_SERVER_BUFFER_SIZE];
int returned;
memset(buf, 0, MAX_SERVER_BUFFER_SIZE);
returned = client->receive(client->get_socket_descriptor(), buf, MAX_SERVER_BUFFER_SIZE);
// should probably move data_received.clear() to here!!
if (returned > 0)
{
for (int i = 0; i < returned; i++)
{
data_received.push_back(buf[i]);
}
if (incoming_queue)
{
incoming_queue->enqueue(data_received);
}
data_received.clear();
}
else
{
client->set_connected(false);
}
}
}
}
【问题讨论】:
标签: c++ multithreading vector pass-by-reference ownership