【发布时间】:2018-10-21 05:16:45
【问题描述】:
我正在尝试将 Spotify 可视化器作为个人项目,但似乎无法找到在通过浏览器播放声音之前对其进行分析的方法。我让 Spotify 播放器通过浏览器播放音乐,并且可视化器正在处理存储在我机器上的 mp3 文件。我只是不知道如何将两者联系起来。此外,我查看了 Spotify API,似乎也找不到任何东西。
如果没有办法直接分析一个Dpotify音轨,有没有办法先捕捉通过浏览器播放的声音,然后通过p5.js的loadSound()函数播放?
这里是sn-ps的代码供参考:
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<meta http-equiv="X-UA-Compatible" content="ie=edge">
<title>Document</title>
<script src="https://cdnjs.cloudflare.com/ajax/libs/p5.js/0.7.2/p5.js">
</script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/p5.js/0.7.2/addons/p5.dom.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/p5.js/0.7.2/addons/p5.sound.js"></script>
</head>
<body>
<script src="https://sdk.scdn.co/spotify-player.js"></script>
<script>
window.onSpotifyWebPlaybackSDKReady = () => {
const token =
'redacted';
const player = new Spotify.Player({
name: 'Web Playback SDK Quick Start Player',
getOAuthToken: cb => {
cb(token);
}
});
// Error handling
player.addListener('initialization_error', ({
message
}) => {
console.error(message);
});
player.addListener('authentication_error', ({
message
}) => {
console.error(message);
});
player.addListener('account_error', ({
message
}) => {
console.error(message);
});
player.addListener('playback_error', ({
message
}) => {
console.error(message);
});
// Playback status updates
player.addListener('player_state_changed', state => {
console.log(state);
});
// Ready
player.addListener('ready', ({
device_id
}) => {
console.log('Ready with Device ID', device_id);
});
// Not Ready
player.addListener('not_ready', ({
device_id
}) => {
console.log('Device ID has gone offline', device_id);
});
// Connect to the player!
player.connect();
};
</script>
<script src="visualizer.js"></script>
var spotifyToken = ""
//["streaming", "user-read-birthdate", "user-read-email", "user-read-private"]
var song;
var amp;
var button;
var volHistory = [];
function toggleSong(){
if (song.isPlaying()){
song.pause();
} else {
song.play();
}
}
function preload(){
soundFormats('mp3');
song = loadSound('backgroundsong.mp3')
}
function setup(){
var canvas = createCanvas(window.innerWidth/2, 100);
//canvas.parent('div id')
canvas.position(0, (windowHeight - height) / 2)
//var canvasLeft = createCanvas(window.innerWidth/2, 100);
//canvasLeft.position(windowWidth/2, (windowHeight - height) / 2)
//createCanvas(window.innerWidth, window.innerHeight);
masterVolume(0.002,0,0);
button = createButton('toggle');
button.mousePressed(toggleSong);
song.loop();
amp = new p5.Amplitude();
}
function draw(){
background(0);
var volume = amp.getLevel();
volHistory.push(volume * 400);
beginShape();
stroke(0, 255, 0);
strokeWeight(3);
strokeCap(ROUND);
strokeJoin(ROUND);
noFill();
for (var i = 0; i < volHistory.length; i++) {
var y = map(volHistory[i], 0, 1, height, 0);
vertex(i*1.5, y);
if (i*1.5 > width) {
volHistory.splice(0, 1);
}
}
endShape();
//ellipse(400, 400, volume * 800, volume * 800);
}
【问题讨论】:
-
简短的回答是否定的,出于安全原因,这似乎是不可能的。如果您想访问音频输出等较低级别的系统资源,您可以考虑使用可以使用 Java 库的常规处理。
标签: javascript signal-processing spotify p5.js