【发布时间】:2018-03-08 20:57:59
【问题描述】:
对于我的课堂项目,我有以下问题。我能够接收客户信息并将信息重新发送给相应的客户。但是,我无法将每个客户的信息发送给每个其他客户(广播?)。我还需要实现给定的功能。任何帮助,将不胜感激。
目标是设计和实现一个基于 UDP 的简单应用层协议,以 促进高可用性集群 (HAC)。 HAC 有一套机制来检测故障转移, 网络/节点故障等,以便将流量重新路由到可用系统。在这个项目中 您将不会处理诸如如何执行一致的故障转移或高 可用性分布式管理程序。但是,您的任务是设计和实现一个协议 维护整个集群的上行节点信息。 您设计的协议应执行以下功能:
a) 定期检测节点故障
b) 通知网络中的其他节点有关故障(对等选项)
c) 能够检测故障节点何时恢复运行
d) 通知其他节点新节点的可用性
客户端类:
import java.io.ByteArrayInputStream;
import java.io.ByteArrayOutputStream;
import java.io.IOException;
import java.io.ObjectInputStream;
import java.io.ObjectOutputStream;
import java.net.*;
import java.util.Random;
public class UDPClient
{
DatagramSocket Socket;
public UDPClient()
{
}
public void createAndListenSocket() throws ClassNotFoundException, InterruptedException
{
try
{
Socket = new DatagramSocket();
InetAddress IPAddress = InetAddress.getByName("localhost");
byte[] incomingData = new byte[1024];
String sentence = "Client 1 is up";
byte[] data = sentence.getBytes();
boolean flag = true;
CreatePacket packet = new CreatePacket(data, flag, data.length);
while(true)
{
//Serialize to send
Random rnd = new Random();
int timeout = rnd.nextInt(30);
Thread.sleep(timeout*1000);
ByteArrayOutputStream buffer = new ByteArrayOutputStream();
ObjectOutputStream out = new ObjectOutputStream(buffer);
out.writeObject(packet);
out.close();
buffer.close();
DatagramPacket sendPacket = new DatagramPacket(buffer.toByteArray(), buffer.size(), IPAddress, 9876);
Socket.send(sendPacket);
System.out.println("Message sent from client");
//Deserialize and receive packet from server
DatagramPacket incomingPacket = new DatagramPacket(incomingData, incomingData.length);
Socket.receive(incomingPacket);
ByteArrayInputStream bis = new ByteArrayInputStream(incomingPacket.getData());
ObjectInputStream in = new ObjectInputStream(bis);
Object receivedPacket = in.readObject();
in.close();
InetAddress IPAddress1 = incomingPacket.getAddress();
int port = incomingPacket.getPort();
System.out.println();
System.out.println("Response from server: ");
System.out.println("Message : " + receivedPacket.toString());
System.out.println("Client IP: "+ IPAddress1.getHostAddress());
System.out.println("Client port: "+ port);
}
}
catch (UnknownHostException e)
{
e.printStackTrace();
}
catch (SocketException e)
{
e.printStackTrace();
}
catch (IOException e)
{
e.printStackTrace();
}
}
public static void main(String[] args) throws Exception
{
UDPClient client = new UDPClient();
client.createAndListenSocket();
}
}
服务器代码:
public class UDPServer
{
DatagramSocket socket = null;
public UDPServer()
{
}
public void createAndListenSocket() throws ClassNotFoundException
{
try
{
socket = new DatagramSocket(9876);
byte[] incomingData = new byte[1024];
while (true)
{
DatagramPacket incomingPacket = new DatagramPacket(incomingData, incomingData.length);
socket.receive(incomingPacket);
CreatePacket toSendPacket = new CreatePacket(incomingData, incomingData.length);
ArrayList <CreatePacket> clients = new ArrayList<CreatePacket>(4);
ByteArrayInputStream bis = new ByteArrayInputStream(incomingPacket.getData());
ObjectInputStream in = new ObjectInputStream(bis);
Object receivedPacket = in.readObject();
in.close();
clients.add(toSendPacket);
InetAddress IPAddress = incomingPacket.getAddress();
int port = incomingPacket.getPort();
System.out.println();
System.out.println("" + receivedPacket.toString());
System.out.println("Client IP: "+ IPAddress.getHostAddress());
System.out.println("Client port: "+ port);
DatagramPacket replyPacket = new DatagramPacket(incomingData, incomingData.length, IPAddress, port);
Thread.sleep(10*1000);
socket.send(replyPacket);
//socket.close();
}
}
catch (SocketException e)
{
e.printStackTrace();
}
catch (IOException i)
{
i.printStackTrace();
}
catch (InterruptedException e)
{
e.printStackTrace();
}
}
public static void main(String[] args) throws ClassNotFoundException, IOException
{
UDPServer server = new UDPServer();
server.createAndListenSocket();
}
}
【问题讨论】:
-
您能否提供一些代码来描述您迄今为止尝试过的内容以及问题出在哪里?不要指望这里的人会做你的功课......
-
我使用客户端-服务器实现来解决这个问题。我想要做的是服务器监听所有客户端的可用性,并生成具有所有客户端可用性的数据包并将其转发给所有客户端。如果服务器在 30 秒内没有收到任何客户端的任何消息,则服务器认为客户端已死亡。但是,客户端可以随时返回并将其可用性发送给服务器。现在,我的服务器只更新发送其更新的特定客户端,而不是网络中的所有客户端。
-
我不熟悉广播,不知道它是否与这个问题有关,但任何提示都值得赞赏!
标签: java networking udp udpclient