【发布时间】:2016-07-03 19:15:23
【问题描述】:
我最近一直在 MonoGame for Android 和 iOS 中开发一款游戏,它在 iOS 模拟器中运行良好,但是当我想在我的 Android 设备上运行它时,我遇到了这 3 个错误
/Users/edward/Library/Mobile Documents/com~apple~CloudDocs/apps/Xamarin/Android/Radiant/Android/Activity1.cs(10,10): Error CS0272: The property or indexer `Microsoft.Xna.Framework.Game.Activity' cannot be used in this context because the set accessor is inaccessible (CS0272) (Radiant.Droid)
/Users/edward/Library/Mobile Documents/com~apple~CloudDocs/apps/Xamarin/Android/Radiant/Android/Activity1.cs(4,4): Error CS1502: The best overloaded method match for `Android.App.Activity.SetContentView(Android.Views.View)' has some invalid arguments (CS1502) (Radiant.Droid)
/Users/edward/Library/Mobile Documents/com~apple~CloudDocs/apps/Xamarin/Android/Radiant/Android/Activity1.cs(21,21): Error CS1503: Argument `#1' cannot convert `Microsoft.Xna.Framework.GameWindow' expression to type `Android.Views.View' (CS1503) (Radiant.Droid)
编辑:相关代码就在这里
public class Activity1 : AndroidGameActivity
{
protected override void OnCreate(Bundle bundle)
{
base.OnCreate(bundle);
// Create our OpenGL view, and display it
Game1.Activity = this;
var g = new Game1();
SetContentView(g.Window);
g.Run();
}
}
【问题讨论】:
-
Game1.active = this
-
下一行为 game1 创建对象是否正确?
标签: c# android ios xamarin monogame