【发布时间】:2018-07-08 01:39:00
【问题描述】:
我正在编写 Java 文本冒险,并使用 Java Swing 作为一种将简单的用户 GUI 显示为游戏屏幕的方式。我想要三个不同的窗口,一个作为开始屏幕,一个用于用户输入名称和一些属性的角色创建屏幕,另一个用于实际进行游戏。
我想在一个单独的类中编写每个屏幕,以增加我的代码的组织性和可读性。但是,每当我单击JButton 进入下一个屏幕时,都会打开一个全新的JFrame 内容。如何编写我的 GUI,以便所有屏幕更改都发生在一帧中? Java应该像这样运行吗?
我已经浏览了至少几十个 Java Swing 论坛问题,但仍然无法找出我的 Java Swing 实现有什么问题。
package guiPackage;
import javax.swing.*;
import thingsPackage.Player;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
public class StartGame extends JFrame {
JFrame Game;
JPanel buttonMenu, screen;
JButton newGame, settings, exit, loadGame;
public StartGame() {
Game = new JFrame();
Game.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
Game.setVisible(true);
Game.setSize(750, 750);
Game.setLocationRelativeTo(null);
screen = new JPanel();
screen.setVisible(true);
TitleScreenHandler ts = new TitleScreenHandler();
buttonMenu = new JPanel();
newGame = new JButton("New Game");
newGame.addActionListener(ts);
loadGame = new JButton("LoadGame");
loadGame.addActionListener(ts);
settings = new JButton("Settings");
settings.addActionListener(ts);
exit = new JButton("Exit");
exit.addActionListener(ts);
Game.add(screen);
screen.add(buttonMenu, BorderLayout.SOUTH);
buttonMenu.add(newGame);
buttonMenu.add(loadGame);
buttonMenu.add(settings);
buttonMenu.add(exit);
}
public class TitleScreenHandler implements ActionListener{
public void actionPerformed(ActionEvent titleScreenEvent) {
if (titleScreenEvent.getSource() == newGame) {
buttonMenu.setVisible(false);
CharacterCreator newCharacter = new CharacterCreator();
}
else if (titleScreenEvent.getSource() == loadGame) {
buttonMenu.setVisible(false);
}
else if (titleScreenEvent.getSource() == settings) {
buttonMenu.setVisible(false);
}
else if (titleScreenEvent.getSource() == exit){
System.out.println("goodbye");
System.exit(0);
}
}
}
}
package guiPackage;
import javax.swing.*;
import java.awt.*;
import java.util.Scanner;
public class CharacterCreator extends StartGame {
JTextField newName;
JPanel creatorScreen;
Scanner scan = new Scanner(System.in);
public CharacterCreator() {
creatorScreen = new JPanel();
//creatorScreen.setVisible(true);
newName = new JTextField("Create a charactor");
//newName.setLocation(null);
screen.add(creatorScreen);
creatorScreen.add(newName);
}
public String setCharacterName(){
String characterName = "";
return characterName;
}
}
【问题讨论】:
标签: java swing user-interface jframe