【发布时间】:2017-04-01 05:24:50
【问题描述】:
我有以下代码:
public class MainActivity extends Activity {
private int freq = 8000;
private AudioRecord audioRecord = null;
private Thread Rthread = null;
int PERMISSION_ALL = 1;
String[] PERMISSIONS = {Manifest.permission.RECORD_AUDIO};
private AudioTrack audioTrack = null;
byte[] buffer = new byte[freq];
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
if(!hasPermissions(this, PERMISSIONS)){
ActivityCompat.requestPermissions(this, PERMISSIONS, PERMISSION_ALL);
}
android.os.Process.setThreadPriority(android.os.Process.THREAD_PRIORITY_URGENT_AUDIO);
final int bufferSize = AudioRecord.getMinBufferSize(freq,
AudioFormat.CHANNEL_CONFIGURATION_MONO,
AudioFormat.ENCODING_PCM_16BIT);
audioRecord = new AudioRecord(MediaRecorder.AudioSource.MIC, freq,
AudioFormat.CHANNEL_CONFIGURATION_MONO,
MediaRecorder.AudioEncoder.AMR_NB, bufferSize);
audioTrack = new AudioTrack(AudioManager.ROUTE_HEADSET, freq,
AudioFormat.CHANNEL_CONFIGURATION_MONO,
MediaRecorder.AudioEncoder.AMR_NB, bufferSize,
AudioTrack.MODE_STREAM);
LoudnessEnhancer enhancer = new LoudnessEnhancer(audioTrack.getAudioSessionId());
enhancer.setTargetGain(100);
enhancer.setEnabled(true);
audioTrack.setPlaybackRate(freq);
buffer = new byte[bufferSize];
audioRecord.startRecording();
Log.i("info", "Audio Recording started");
audioTrack.play();
Log.i("info", "Audio Playing started");
Rthread = new Thread(new Runnable() {
public void run() {
while (true) {
try {
audioRecord.read(buffer, 0, bufferSize);
audioTrack.write(buffer, 0, buffer.length);
} catch (Throwable t) {
Log.e("Error", "Read write failed");
t.printStackTrace();
}
}
}
});
Rthread.start();
}
public static boolean hasPermissions(Context context, String... permissions) {
if (android.os.Build.VERSION.SDK_INT >= Build.VERSION_CODES.M && context != null && permissions != null) {
for (String permission : permissions) {
if (ActivityCompat.checkSelfPermission(context, permission) != PackageManager.PERMISSION_GRANTED) {
return false;
}
}
}
return true;
}
}
此代码能够读取来自麦克风的输入并在扬声器/连接的耳机上播放。到目前为止,一切都很好。现在,我需要放大输入的音量。我已经尝试过here 提出的解决方案,但我最终得到了真正失真的音频。我也尝试了 LoudnessEnhancer,但它似乎没有任何效果。
【问题讨论】:
-
音频只是一条曲线...要增加音量,您只需将曲线上的每个点乘以某个因子...例如 1.2 ...如果不够,请尝试 1.6 等...在示例中您引用的代码他使用的因子为 2,这对您的音频来说可能太多了...请注意,必须检查此拉伸并将其剪裁为由位深度定义的最大和最小允许值...在您上方的代码中没有显示你在哪里做这个点乘法......对于 16 的位深度,确保你拔出两个字节的数据来切割一个新的点,避免分别乘以每个字节......还要注意字节顺序
-
感谢您的快速回复!或许扭曲在这里用错了词。我的意思是音频在播放时不断中断。它不会作为连续流播放。此外,我确实需要对音频进行相当大的放大。现在,我不是音响工程师,而且我非常不擅长低级的东西,因此非常感谢您提供代码示例。
标签: android audio audiorecord audiotrack android-audiorecord