// no we apply filter to get rid of Equalization Noise.
ImageBilateral = new Image<Gray, Byte>(grayImg.Size);
CvInvoke.BilateralFilter(grayImg, ImageBilateral, 0, 20.0, 2.0);
//ImageBilateral.Save(String.Format("C:\\Temp\\BilateralFilter{0}.jpg", counter));
retImage = AlignFace(ImageBilateral);
Point faceCenter = new Point(ImageBilateral.Width / 2, (int)Math.Round(ImageBilateral.Height * FACE_ELLIPSE_CY));
Size size = new Size((int)Math.Round(ImageBilateral.Width * FACE_ELLIPSE_W), (int)Math.Round(ImageBilateral.Width * FACE_ELLIPSE_H));
// Filter out the corners of the face, since we mainly just care about the middle parts.
// Draw a filled ellipse in the middle of the face-sized image.
Image<Gray, Byte> mask = new Image<Gray, Byte>(ImageBilateral.Size);
// draw Ellipse on Mask
CvInvoke.Ellipse(mask, faceCenter, size, 0, 0, 360, new MCvScalar(255, 255, 255), -1, Emgu.CV.CvEnum.LineType.AntiAlias, 0);
mask.Save(String.Format("C:\\Temp\\mask{0}.bmp", counter));
Image<Gray, Byte> temp1 = ImageBilateral.Copy(mask);
ImageBilateral.Save(String.Format("C:\\Temp\\ImageBilateral.CopyTo(mask){0}.bmp", counter));
temp1.Save(String.Format("C:\\Temp\\temp1{0}.bmp", counter));