【发布时间】:2018-12-09 04:14:11
【问题描述】:
我在用 Python 实现状态设计模式时遇到了一些问题。
我是 Python 新手,并编写了一些代码来尝试回答向我提出的这个问题:
为一个简单的 ATM 编写代码,允许用户插入他们的卡、输入他们的 PIN、请求现金和弹出卡。 将以下对象模型用于显示状态模式使用的系统。您需要弄清楚每个操作要更改为什么状态。
请参阅下面的 UML 图了解更多信息:
下面是我的尝试……
import re
class AtmState(object):
name = "ready"
allowed = []
def switch(self, state):
""" Switch to new state """
if state.name in self.allowed:
# print("Current {} => switched to new state {}.".format(self, state.name))
self.__class__=state
# These print statements show how you switch between states.
# else:
# print("Current {} => switched to {} not possible.".format(self, state.name))
def getState(self):
print("The current state is {}".format(self.state))
def __str__(self):
return self.name
def __repr__(self):
return r"The ATM is in a {} state.".format(self.state)
def insertCard(self, card):
# Set messages for card format and inserted
wrong_format = "Please insert your card in the following format: XXXX-XXXX-XXXX-XXXX."
card_inserted = "Card Inserted: {}"
card_pattern='^([0-9]{4})(-?|\s)([0-9]{4})(-?|\s)([0-9]{4})(-?|\s)([0-9]{4})$'
pattern = re.compile(card_pattern)
if pattern.match(card) and str(self.state) in ["insert", "ready", "no card"]:
self.state.switch(HasCard)
print(card_inserted.format(card))
self.state.switch(HasPin)
elif pattern.match(card)==False and str(self.state) ["insert", "ready", "no card"]:
print(wrong_format)
elif str(self.state) in ["enter_pin", "withdraw"]:
print("Card already inserted")
elif str(self.state) in ["no card"]:
print("Error: No Card Inserted. Please insert card.")
def ejectCard(self):
if str(self.state) in ["ready", "insert", "enter_pin", "withdraw"]:
print("Card Ejected")
self.state.switch(NoCard)
else:
print("Error: Card can't be Ejected - No Card Inserted")
def requestCash(self, withdrawl):
if str(self.state)=="withdraw":
if self.balance >= withdrawl:
self.balance-= withdrawl
print("Withdrawing ${}.".format(withdrawl))
if self.balance == 0:
print("Error: Out of Cash")
else:
print("${} remaining in ATM.".format(self.balance))
else:
print("Error: Out of Cash")
elif str(self.state)=="no card":
print("Error: No Card inserted. Please insert your ATM card.")
else:
print("Error: Please enter pin.")
def insertPin(self, pin):
if str(self.state) == "enter_pin" and pin.isdigit() and len(pin)>=4:
print("Pin Entered: {}".format(pin))
self.state.switch(HasCash)
elif str(self.state)== "no card":
print("Error: No Card inserted. Please insert your ATM card.")
else:
print("Pin must be numeric and at least 4 digits.")
class HasCard(AtmState):
name="insert"
allowed=["no card", "enter_pin", "ready"]
class NoCard(AtmState):
name="no card"
allowed=["insert", "ready"]
class HasPin(AtmState):
name="enter_pin"
allowed=["no card", "withdraw", "insert"]
class HasCash(AtmState):
name="withdraw"
allowed=["no card"]
# This is known as the contect class. It does two main things:
# Defines the base state of the ATM...
# Defines a method to change the state of the ATM.
class Atm(AtmState):
"""A class representing an ATM"""
def __init__(self, balance=2000):
self.balance = balance
# State of ATM - default is ready.
self.state = NoCard()
print("ATM has a balance of ${}".format(balance))
def change(self, state):
self.state.switch(state)
对我来说最大的困惑是如何使用类来实现它?我能够获得正确的逻辑,但我正在努力使用状态设计模式来实现。
任何指导将不胜感激。
【问题讨论】:
标签: python state-pattern