似乎最好的方法是将所有设置复制到一个新对象中。它们有很多,所以这是一个很好的扩展方法(从 8.0.3 开始)。
public static class JsonSerializerExtensions
{
public static JsonSerializer DeepCopy(this JsonSerializer serializer)
{
var copiedSerializer = new JsonSerializer
{
Context = serializer.Context,
Culture = serializer.Culture,
ContractResolver = serializer.ContractResolver,
ConstructorHandling = serializer.ConstructorHandling,
CheckAdditionalContent = serializer.CheckAdditionalContent,
DateFormatHandling = serializer.DateFormatHandling,
DateFormatString = serializer.DateFormatString,
DateParseHandling = serializer.DateParseHandling,
DateTimeZoneHandling = serializer.DateTimeZoneHandling,
DefaultValueHandling = serializer.DefaultValueHandling,
EqualityComparer = serializer.EqualityComparer,
FloatFormatHandling = serializer.FloatFormatHandling,
Formatting = serializer.Formatting,
FloatParseHandling = serializer.FloatParseHandling,
MaxDepth = serializer.MaxDepth,
MetadataPropertyHandling = serializer.MetadataPropertyHandling,
MissingMemberHandling = serializer.MissingMemberHandling,
NullValueHandling = serializer.NullValueHandling,
ObjectCreationHandling = serializer.ObjectCreationHandling,
PreserveReferencesHandling = serializer.PreserveReferencesHandling,
ReferenceResolver = serializer.ReferenceResolver,
ReferenceLoopHandling = serializer.ReferenceLoopHandling,
StringEscapeHandling = serializer.StringEscapeHandling,
TraceWriter = serializer.TraceWriter,
TypeNameHandling = serializer.TypeNameHandling,
SerializationBinder = serializer.SerializationBinder,
TypeNameAssemblyFormatHandling = serializer.TypeNameAssemblyFormatHandling
};
foreach (var converter in serializer.Converters)
{
copiedSerializer.Converters.Add(converter);
}
return copiedSerializer;
}
}
它很丑,但至少你只需要写一次。
请稍微小心,因为属性本身不会被深度复制。
根据您的实施情况,下面的答案很不稳定,尤其是在解决合同时。保留它以防万一它对某人有帮助。
所以,我不能完全复制这些设置,但我找到了一个很好的解决方法,可能需要考虑。您可以在锁定的上下文中简单地设置要更改的属性,然后再将它们重置。
public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer)
{
var thing = value as IThing;
if (thing == null)
throw new ArgumentException($"Writing Json failed because " +
"value was not a 'Thing' of type, {typeof(IThing).FullName}");
JObject jsonThing;
//If your solution is multithreaded,
//and is using a shared serializer (which you probably are),
//you should lock the serializer so that it doesn't accidentally use
//the "CustomObjectResolver"
lock (serializer)
{
//Hold the original value(s) to reset later
var originalContractResolver = serializer.ContractResolver;
//Set custom value(s)
serializer.ContractResolver = new CustomObjectResolver();
//Serialization with custom properties
jsonThing = JObject.FromObject(value, serializer);
//Reset original value(s)
serializer.ContractResolver = originalContractResolver;
}
//Finish serializing and write to writer.
}