【发布时间】:2014-05-01 07:20:05
【问题描述】:
我已经在我的应用程序中集成了 zxing 库。现在我希望 zxing 相机可以在横向模式和纵向模式下工作。现在它只在一种模式下工作。有人可以帮我看看怎么做吗?
【问题讨论】:
标签: android eclipse zxing barcode-scanner portrait
我已经在我的应用程序中集成了 zxing 库。现在我希望 zxing 相机可以在横向模式和纵向模式下工作。现在它只在一种模式下工作。有人可以帮我看看怎么做吗?
【问题讨论】:
标签: android eclipse zxing barcode-scanner portrait
我使用了 compyutech 的答案,但缺少一些东西。所以,我把所有需要的东西都放在这里了。
1.相机配置管理器:
在initFromCameraParameters 方法内:
if (context.getResources().getConfiguration().orientation == Configuration.ORIENTATION_PORTRAIT) {
camera.setDisplayOrientation(90);
}
也从相同的方法中删除此代码:
if (width < height) {
Log.i(TAG, "Display reports portrait orientation; assuming this is incorrect");
int temp = width;
width = height;
height = temp;
}
2。相机管理器: class variables
private static final int MIN_FRAME_WIDTH = 340;
private static final int MIN_FRAME_HEIGHT = 240;
private static final int MAX_FRAME_WIDTH = 1200;
private static final int MAX_FRAME_HEIGHT = 675;
getFramingRect 方法:
public synchronized Rect getFramingRect() {
if (framingRect == null) {
if (camera == null) {
return null;
}
Point screenResolution = configManager.getScreenResolution();
if (screenResolution == null) {
// Called early, before init even finished
return null;
}
// Code added to enable portrait mode
int width = MIN_FRAME_WIDTH;
int height = MIN_FRAME_HEIGHT;
if (context.getResources().getConfiguration().orientation == Configuration.ORIENTATION_PORTRAIT) {
int tmp = 7 * screenResolution.x / 8;
width = (tmp) < MIN_FRAME_WIDTH ? MIN_FRAME_WIDTH : (tmp);
tmp = 1 * screenResolution.y / 3;
height = (tmp) < MIN_FRAME_WIDTH ? MIN_FRAME_WIDTH : ((tmp) > MAX_FRAME_HEIGHT ? MAX_FRAME_HEIGHT : (tmp));
Log.d(TAG, "Customized code for portrait mode in getFramingRect executed (Piyush Merja) ");
}else{
// Original Code
width = findDesiredDimensionInRange(screenResolution.x, MIN_FRAME_WIDTH, MAX_FRAME_WIDTH);
height = findDesiredDimensionInRange(screenResolution.y, MIN_FRAME_HEIGHT, MAX_FRAME_HEIGHT);
}
// End
int leftOffset = (screenResolution.x - width) / 2;
int topOffset = (screenResolution.y - height) / 2;
framingRect = new Rect(leftOffset, topOffset, leftOffset + width, topOffset + height);
Log.d(TAG, "Calculated framing rect: " + framingRect);
}
return framingRect;
}
private static int findDesiredDimensionInRange(int resolution, int hardMin, int hardMax) {
int dim = 5 * resolution / 8; // Target 5/8 of each dimension
if (dim < hardMin) {
return hardMin;
}
if (dim > hardMax) {
return hardMax;
}
return dim;
}
getFramingRectInPreview 方法:
public synchronized Rect getFramingRectInPreview() {
if (framingRectInPreview == null) {
Rect framingRect = getFramingRect();
if (framingRect == null) {
return null;
}
Rect rect = new Rect(framingRect);
Point cameraResolution = configManager.getCameraResolution();
Point screenResolution = configManager.getScreenResolution();
if (cameraResolution == null || screenResolution == null) {
// Called early, before init even finished
return null;
}
// Code added to enable portrait mode
if (context.getResources().getConfiguration().orientation == Configuration.ORIENTATION_PORTRAIT) {
rect.left = rect.left * cameraResolution.y / screenResolution.x;
rect.right = rect.right * cameraResolution.y / screenResolution.x;
rect.top = rect.top * cameraResolution.x / screenResolution.y;
rect.bottom = rect.bottom * cameraResolution.x / screenResolution.y;
Log.d(TAG, "Customized code for portrait mode in getFramingRectInPreview executed (Piyush Merja) ");
}else{
// Original code commented
rect.left = rect.left * cameraResolution.x / screenResolution.x;
rect.right = rect.right * cameraResolution.x / screenResolution.x;
rect.top = rect.top * cameraResolution.y / screenResolution.y;
rect.bottom = rect.bottom * cameraResolution.y / screenResolution.y;
}
// End
framingRectInPreview = rect;//this was missing in compyutech's answer
}
return framingRectInPreview;
}
3.解码处理程序:
在decode 方法内:
long start = System.currentTimeMillis();
Result rawResult = null;
// Code added to enable portrait mode
if (activity.getResources().getConfiguration().orientation == Configuration.ORIENTATION_PORTRAIT){
byte[] rotatedData = new byte[data.length];
for (int y = 0; y < height; y++) {
for (int x = 0; x < width; x++)
rotatedData[x * height + height - y - 1] = data[x + y * width];
}
data = rotatedData;
int tmp = width;
width = height;
height = tmp;
Log.d(TAG, "Customized code for portrait mode in decode executed (Piyush Merja) ");
}//end
PlanarYUVLuminanceSource source = activity.getCameraManager().buildLuminanceSource(data, width, height);
4. AndroidManifest.xml:
删除CaptureActivity 的方向设置。
【讨论】:
谷歌这个问题。
我使用了 zxing zxing 2.3 及以下的解决方案。
1 在CameraConfigurationManager 类中,setDesiredCameraParameters 方法在尖线下方添加以下代码
-> Camera.Parameters 参数 = camera.getParameters();
if (context.getResources().getConfiguration().orientation == Configuration.ORIENTATION_PORTRAIT) {
camera.setDisplayOrientation(90);
}
2在CameraManager类中,getFramingRect方法替换代码如下
int width = MIN_FRAME_WIDTH; int height = MIN_FRAME_HEIGHT;
if (context.getResources().getConfiguration().orientation ==Configuration.ORIENTATION_PORTRAIT) {
int tmp = 7 * screenResolution.x / 8;
width = (tmp) < MIN_FRAME_WIDTH ? MIN_FRAME_WIDTH : (tmp);
tmp = 1 * screenResolution.y / 3;
height = (tmp) < MIN_FRAME_WIDTH ? MIN_FRAME_WIDTH : ((tmp) > MAX_FRAME_HEIGHT ? MAX_FRAME_HEIGHT : (tmp));
}else{
// Original Code
width = findDesiredDimensionInRange(screenResolution.x, MIN_FRAME_WIDTH, > MAX_FRAME_WIDTH);
height = findDesiredDimensionInRange(screenResolution.y, MIN_FRAME_HEIGHT, MAX_FRAME_HEIGHT);
}
3 在CameraManager类中,getFramingRectInPreview方法替换代码如下
if (context.getResources().getConfiguration().orientation ==Configuration.ORIENTATION_PORTRAIT) {
rect.left = rect.left * cameraResolution.y / screenResolution.x;
rect.right = rect.right * cameraResolution.y / screenResolution.x;
rect.top = rect.top * cameraResolution.x / screenResolution.y;
rect.bottom = rect.bottom * cameraResolution.x / screenResolution.y;
}else{
// Original code commented
rect.left = rect.left * cameraResolution.x / screenResolution.x;
rect.right = rect.right * cameraResolution.x / screenResolution.x;
rect.top = rect.top * cameraResolution.y / screenResolution.y;
rect.bottom = rect.bottom * cameraResolution.y / screenResolution.y;
}
4 在 DecodeHandler 类中, decode 方法在指定线下方添加以下代码
-> 结果 rawResult = null;
if (activity.getResources().getConfiguration().orientation == Configuration.ORIENTATION_PORTRAIT){
byte[] rotatedData = new byte[data.length];
for (int y = 0; y < height; y++) {
for (int x = 0; x < width; x++)
rotatedData[x * height + height - y - 1] = data[x + y * width];
}
data = rotatedData;
int tmp = width;
width = height;
height = tmp;
}
请找到我的工作代码
http://www.compyutech.co.in/repo/zxing-dynamic.zip
希望这对你有帮助....
【讨论】: