【发布时间】:2015-03-06 16:18:48
【问题描述】:
Unity 中的数组索引超出范围,需要帮助!
void OnCollisionEnter2D(Collision2D col) {
rigidbody2D.velocity = new Vector2(0, 0);
transform.rotation = Quaternion.Euler (0, 0, headDownAngle);
if(!isDied) {
audios[1].Play();
animator.SetTrigger("dead");
iTween.ShakePosition(Camera.main.gameObject, new Vector3(0.3f, 0.3f, 0), 0.5f);
}
isDied = true;
isPlaying = false;
【问题讨论】:
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当然是开头的“void”而不是“oid”:)