【发布时间】:2015-01-06 19:17:27
【问题描述】:
我是图形编程的新手。我有如下代码来从扫描仪中捕获指纹:
[DllImport("gdi32.dll")]
static extern IntPtr CreateDIBitmap(IntPtr hdc, [In] ref BITMAPINFOHEADER lpbmih,
uint fdwInit, byte[] lpbInit, byte[] lpbmi,
uint fuUsage);
/* constants for CreateDIBitmap */
const int CBM_INIT = 0x04; /* initialize bitmap */
/* DIB color table identifiers */
const int DIB_RGB_COLORS = 0; /* color table in RGBs */
const int DIB_PAL_COLORS = 1; /* color table in palette indices */
const int BI_RGB = 0;
private Bitmap CreateBitmap(IntPtr hDC, Size bmpSize, byte[] data)
{
System.IO.MemoryStream mem = new System.IO.MemoryStream();
System.IO.BinaryWriter bw = new System.IO.BinaryWriter(mem);
//BITMAPINFO bmpInfo = new BITMAPINFO();
BITMAPINFOHEADER bmiHeader = new BITMAPINFOHEADER();
bmiHeader.biSize = 40;
bmiHeader.biWidth = bmpSize.Width;
bmiHeader.biHeight = bmpSize.Height;
bmiHeader.biPlanes = 1;
bmiHeader.biBitCount = 8;
bmiHeader.biCompression = BI_RGB;
bw.Write(bmiHeader.biSize);
bw.Write(bmiHeader.biWidth);
bw.Write(bmiHeader.biHeight);
bw.Write(bmiHeader.biPlanes);
bw.Write(bmiHeader.biBitCount);
bw.Write(bmiHeader.biCompression);
bw.Write(bmiHeader.biSizeImage);
bw.Write(bmiHeader.biXPelsPerMeter);
bw.Write(bmiHeader.biYPelsPerMeter);
bw.Write(bmiHeader.biClrUsed);
bw.Write(bmiHeader.biClrImportant);
for (int i = 0; i < 256; i++)
{
bw.Write((byte)i);
bw.Write((byte)i);
bw.Write((byte)i);
bw.Write((byte)0);
}
IntPtr hBitmap;
if (data != null)
{
hBitmap = CreateDIBitmap(hDC, ref bmiHeader, CBM_INIT, data, mem.ToArray(), DIB_RGB_COLORS);
}
else
{
hBitmap = CreateDIBitmap(hDC, ref bmiHeader, 0, null, mem.ToArray(), DIB_RGB_COLORS);
}
return Bitmap.FromHbitmap(hBitmap);
}
它会生成带有Black 背景和White 脊的图像,但我想反转这些颜色,我想要White 背景和Black 脊。
有可能吗?
【问题讨论】:
-
数据从何而来?你可以反转数据中的值吗?
-
是的,这是可能的。这取决于你想怎么做。您可以使用库,可以循环遍历像素并更改其颜色。
-
@Reniuz 哪个效率高?你能举个例子说明如何做到吗?
标签: c# bitmap gdi fingerprint