【发布时间】:2021-08-25 03:29:39
【问题描述】:
我对 Roblox 和 Lua 还很陌生(2 天),所以请不要太用力咬我.. =)
我要做的是为我也从代码中实例化的部分编写 VectorForce 脚本。 在模拟中,Attachment 和 VectorForce 确实创建了,但没有任何预期效果。
请看我的脚本,告诉我需要在哪里挖掘。
local sandblock = script.Parent
local sandblock_health = 5
local function blockJump(object)
local jump_att = Instance.new("Attachment", object)
local jump_force = Instance.new("VectorForce", object)
jump_force.ApplyAtCenterOfMass = true
jump_force.Attachment0 = jump_att
jump_force.RelativeTo = Enum.ActuatorRelativeTo.World
jump_force.Force = Vector3.new(10,1000,-10)
jump_force.Enabled = true
-- here: what is the difference between Enabled and Active?
--jump_force.Active = true
end
local function onTouch(object)
--print("К блоку прикоснулся "..object.Name)
if object.Name == "Handle" then
sandblock_health = sandblock_health - 1
print(sandblock_health)
if sandblock_health < 1 then
local sandblock_drop1 = Instance.new("Part", workspace)
sandblock_drop1.Size = Vector3.new(2,2,2)
sandblock_drop1.Position = sandblock.Position + Vector3.new(0,5,-1)
blockJump(sandblock_drop1)
sandblock_drop1.Material = "Metal"
sandblock_drop1.BrickColor = BrickColor.new("Gold")
sandblock_drop1.Name = "Gold"
print("Вы добыли "..sandblock_drop1.Name)
sandblock:Destroy()
end
end
end
sandblock.Touched:Connect(onTouch)
【问题讨论】:
-
“预期效果”是什么?您的代码行为与您的期望有何不同?有错误信息吗?
-
小猪,“预期效果”是以1000的力量被推上天空——只是为了测试。观察到的效果是没有任何力施加到零件上。并且没有错误。