【发布时间】:2014-02-08 05:14:08
【问题描述】:
我在下面使用了这段代码,它提出了这个堆栈跟踪:
java.io.FileNotFoundException: font.ttf (No such file or directory)
at java.io.FileInputStream.open(Native Method)
at java.io.FileInputStream.<init>(FileInputStream.java:146)
at java.io.FileInputStream.<init>(FileInputStream.java:101)
at com.ominious.core.graphics.Assets.getFont(Assets.java:55)
at com.ominious.core.graphics.Assets.loadImages(Assets.java:37)
at com.ominious.core.GamePanel.init(GamePanel.java:63)
at com.ominious.core.GamePanel.run(GamePanel.java:69)
at java.lang.Thread.run(Thread.java:744)
Exception in thread "Thread-1" java.lang.NullPointerException
at com.ominious.core.graphics.Assets.loadImages(Assets.java:49)
at com.ominious.core.GamePanel.init(GamePanel.java:63)
at com.ominious.core.GamePanel.run(GamePanel.java:69)
at java.lang.Thread.run(Thread.java:744)
我使用此代码(我在我知道有效的资源文件中调用该方法)
private static Font getFont(String name) throws Exception {
Font font = Font.createFont(Font.TRUETYPE_FONT, new FileInputStream(name));
return font;
}
我在这里称它为:
try {
FONT = getFont("font.ttf");
tileSprites = ImageIO.read(getClass().getResourceAsStream("/mom.gif"));
SPLASH_BACKGROUND = ImageIO.read(getClass().getResourceAsStream("/swag.gif"));
} catch (Exception e) {
Game.logger.log(LogType.ERROR_STACKTRACE);
e.printStackTrace();
}
(上面的类有效,我的图像加载)
这不起作用有什么原因吗?有没有更好的方法? (是的,我的目录中确实有它)
【问题讨论】:
-
字体存储在哪里与试图加载它的代码相关?
-
部署时,
Font可能会变成embedded-resource。在这种情况下,资源必须由URL而不是File访问。查看标签的info page,了解形成URL的方法。
标签: java fonts custom-font