【发布时间】:2015-12-23 13:51:39
【问题描述】:
我查看了几个关于如何为 MVC 5 项目实现统一的教程和 stackoverflow 问题,但我似乎无法克服这个错误:
无法构造字符串类型。您必须配置容器以提供此值。
我安装了 NuGet 包 Unity.Mvc5,并在统一配置中注册了我的类型。我还在 unityconfig 文件中调用了 register components 方法。
public static class UnityConfig
{
public static void RegisterComponents()
{
var container = new UnityContainer();
// register all your components with the container here
// it is NOT necessary to register your controllers
// e.g. container.RegisterType<ITestService, TestService>();
container.RegisterType<IStateService, StateService>();
DependencyResolver.SetResolver(new UnityDependencyResolver(container));
}
}
protected void Application_Start()
{
AreaRegistration.RegisterAllAreas();
RouteConfig.RegisterRoutes(RouteTable.Routes);
UnityConfig.RegisterComponents();
}
public class StateController : Controller
{
private readonly IStateService stateService;
public StateController(IStateService stateService)
{
this.stateService = stateService;
}
// GET: /State/
public ActionResult Index()
{
return View(stateService.GetStates());
}
}
public interface IStateService : IDisposable
{
IEnumerable<State> GetStates();
}
public class StateService : IStateService
{
private MyAppDbContext context;
public StateService() : this(new MyAppDbContext()){}
public StateService(MyAppDbContext context)
{
this.context = context;
}
private IQueryable<State> All()
{
return context.States;
}
public IEnumerable<State> GetStates()
{
return this.All().ToList();
}
public void Dispose()
{
context.Dispose();
}
}
这是堆栈跟踪:
[InvalidOperationException: The type String cannot be constructed. You must configure the container to supply this value.]
Microsoft.Practices.ObjectBuilder2.DynamicMethodConstructorStrategy.GuardTypeIsNonPrimitive(IBuilderContext context) +311
Microsoft.Practices.ObjectBuilder2.DynamicMethodConstructorStrategy.PreBuildUp(IBuilderContext context) +229
Microsoft.Practices.ObjectBuilder2.StrategyChain.ExecuteBuildUp(IBuilderContext context) +274
Microsoft.Practices.ObjectBuilder2.DynamicMethodBuildPlanCreatorPolicy.CreatePlan(IBuilderContext context, NamedTypeBuildKey buildKey) +162
Microsoft.Practices.ObjectBuilder2.BuildPlanStrategy.PreBuildUp(IBuilderContext context) +245
Microsoft.Practices.ObjectBuilder2.StrategyChain.ExecuteBuildUp(IBuilderContext context) +274
Microsoft.Practices.ObjectBuilder2.BuilderContext.NewBuildUp(NamedTypeBuildKey newBuildKey) +250
Microsoft.Practices.Unity.ObjectBuilder.NamedTypeDependencyResolverPolicy.Resolve(IBuilderContext context) +101
lambda_method(Closure , IBuilderContext ) +215
Microsoft.Practices.ObjectBuilder2.c__DisplayClass1.b__0(IBuilderContext context) +71
Microsoft.Practices.ObjectBuilder2.DynamicMethodBuildPlan.BuildUp(IBuilderContext context) +42
Microsoft.Practices.ObjectBuilder2.BuildPlanStrategy.PreBuildUp(IBuilderContext context) +333
Microsoft.Practices.ObjectBuilder2.StrategyChain.ExecuteBuildUp(IBuilderContext context) +274
Microsoft.Practices.ObjectBuilder2.BuilderContext.NewBuildUp(NamedTypeBuildKey newBuildKey) +250
Microsoft.Practices.Unity.ObjectBuilder.NamedTypeDependencyResolverPolicy.Resolve(IBuilderContext context) +101
lambda_method(Closure , IBuilderContext ) +205
Microsoft.Practices.ObjectBuilder2.c__DisplayClass1.b__0(IBuilderContext context) +71
Microsoft.Practices.ObjectBuilder2.DynamicMethodBuildPlan.BuildUp(IBuilderContext context) +42
Microsoft.Practices.ObjectBuilder2.BuildPlanStrategy.PreBuildUp(IBuilderContext context) +333
Microsoft.Practices.ObjectBuilder2.StrategyChain.ExecuteBuildUp(IBuilderContext context) +274
Microsoft.Practices.ObjectBuilder2.BuilderContext.NewBuildUp(NamedTypeBuildKey newBuildKey) +250
Microsoft.Practices.Unity.ObjectBuilder.NamedTypeDependencyResolverPolicy.Resolve(IBuilderContext context) +101
lambda_method(Closure , IBuilderContext ) +209
Microsoft.Practices.ObjectBuilder2.c__DisplayClass1.b__0(IBuilderContext context) +71
Microsoft.Practices.ObjectBuilder2.DynamicMethodBuildPlan.BuildUp(IBuilderContext context) +42
Microsoft.Practices.ObjectBuilder2.BuildPlanStrategy.PreBuildUp(IBuilderContext context) +333
Microsoft.Practices.ObjectBuilder2.StrategyChain.ExecuteBuildUp(IBuilderContext context) +274
Microsoft.Practices.Unity.UnityContainer.DoBuildUp(Type t, Object existing, String name, IEnumerable`1 resolverOverrides) +383
[ResolutionFailedException: Resolution of the dependency failed, type = "MyApp.MVC.Controllers.StateController", name = "(none)".
Exception occurred while: while resolving.
Exception is: InvalidOperationException - The type String cannot be constructed. You must configure the container to supply this value.
-----------------------------------------------
At the time of the exception, the container was:
Resolving MyApp.MVC.Controllers.StateController,(none)
Resolving parameter "stateService" of constructor MyApp.MVC.Controllers.StateController(MyApp.Service.Services.IStateService stateService)
Resolving MyApp.Service.Services.StateService,(none) (mapped from MyApp.Service.Services.IStateService, (none))
Resolving parameter "context" of constructor MyApp.Service.Services.StateService(MyApp.Data.DAL.MyAppDbContext context)
Resolving MyApp.Data.DAL.MyAppDbContext,(none)
Resolving parameter "connectionString" of constructor MyApp.Data.DAL.MyAppDbContext(System.String connectionString, System.Data.Entity.Infrastructure.DbCompiledModel model)
Resolving System.String,(none)
]
Microsoft.Practices.Unity.UnityContainer.DoBuildUp(Type t, Object existing, String name, IEnumerable`1 resolverOverrides) +446
Microsoft.Practices.Unity.UnityContainer.DoBuildUp(Type t, String name, IEnumerable`1 resolverOverrides) +50
Microsoft.Practices.Unity.UnityContainer.Resolve(Type t, String name, ResolverOverride[] resolverOverrides) +48
Microsoft.Practices.Unity.UnityContainerExtensions.Resolve(IUnityContainer container, Type t, ResolverOverride[] overrides) +61
Unity.Mvc5.UnityDependencyResolver.GetService(Type serviceType) +140
System.Web.Mvc.DefaultControllerActivator.Create(RequestContext requestContext, Type controllerType) +87
[InvalidOperationException: An error occurred when trying to create a controller of type 'MyApp.MVC.Controllers.StateController'. Make sure that the controller has a parameterless public constructor.]
System.Web.Mvc.DefaultControllerActivator.Create(RequestContext requestContext, Type controllerType) +247
System.Web.Mvc.DefaultControllerFactory.GetControllerInstance(RequestContext requestContext, Type controllerType) +438
System.Web.Mvc.DefaultControllerFactory.CreateController(RequestContext requestContext, String controllerName) +257
System.Web.Mvc.MvcHandler.ProcessRequestInit(HttpContextBase httpContext, IController& controller, IControllerFactory& factory) +326
System.Web.Mvc.MvcHandler.BeginProcessRequest(HttpContextBase httpContext, AsyncCallback callback, Object state) +157
System.Web.Mvc.MvcHandler.BeginProcessRequest(HttpContext httpContext, AsyncCallback callback, Object state) +88
System.Web.Mvc.MvcHandler.System.Web.IHttpAsyncHandler.BeginProcessRequest(HttpContext context, AsyncCallback cb, Object extraData) +50
System.Web.CallHandlerExecutionStep.System.Web.HttpApplication.IExecutionStep.Execute() +301
System.Web.HttpApplication.ExecuteStep(IExecutionStep step, Boolean& completedSynchronously) +155
我可能做错了什么?
更新
我在 UnityConfig 类的 RegisterComponents 方法中添加了以下代码,它似乎可以正常工作:
container.RegisterInstance<StateService>(new StateService());
没有一个教程显示需要这个,我觉得我的示例案例我使用它非常标准。 我为什么需要这条线?我对 Unity 还不是很了解,所以我仍然很好奇。
【问题讨论】:
-
这个错误什么时候/在哪里发生?
-
我刚刚添加了堆栈跟踪,但它发生在 StateController 中。
-
StateService 的代码是什么样的?
-
它正在工作,因为您强制 Unity 使用没有 ctor 参数的 StateService。默认情况下,DI 容器是贪婪的,并且会采用具有最多参数的 ctor。在您的情况下,具有 EF 上下文的那个将失败。
-
@vidalsasoon 它确实有效,因为我真正想要使用的上下文 ctor 是空的。空 ctor 将我的连接字符串(来自静态类)传递给接受一个参数(字符串 connectionString)的基本 ctor。我想我只是要回到我最初的方式,并删除接受参数的 ctor,因为我无论如何都不会使用它们。它们是从 EF POCO 生成器生成的。感谢您的帮助!
标签: c# asp.net-mvc entity-framework asp.net-mvc-5 unity-container