你必须使用setClipPath()。
在下面的代码中,我创建了一个继承自 QGraphicsPixmapItem 的类(对于从 QGraphicsItem 继承的其他类也可以这样做),并且我创建了接收 QPainterPath 的方法 setBoundaryPath(),该 QPainterPath 表示可见区域,例如在代码中使用:
QPainterPath path;
path.addRect(QRectF(100, 100, 400, 200));
QPainterPath 是一个矩形,其左上角是 QGraphicsScene 的点(100, 100),宽度为400,高度为200。
#include <QApplication>
#include <QGraphicsRectItem>
#include <QGraphicsView>
class GraphicsPixmapItem: public QGraphicsPixmapItem{
public:
GraphicsPixmapItem(const QPixmap & pixmap, QGraphicsItem *parent = 0):
QGraphicsPixmapItem(pixmap, parent)
{
setFlag(QGraphicsItem::ItemIsMovable, true);
setFlag(QGraphicsItem::ItemIsSelectable, true);
}
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget){
if(!m_boundaryPath.isEmpty()){
QPainterPath path = mapFromScene(m_boundaryPath);
if(!path.isEmpty())
painter->setClipPath(path);
}
QGraphicsPixmapItem::paint(painter, option, widget);
}
QPainterPath boundaryPath() const{
return m_boundaryPath;
}
void setBoundaryPath(const QPainterPath &boundaryPath){
m_boundaryPath = boundaryPath;
update();
}
private:
QPainterPath m_boundaryPath;
};
int main(int argc, char *argv[])
{
QApplication a(argc, argv);
QGraphicsView view;
QGraphicsScene scene(0, 0, 600, 400);
view.setScene(&scene);
view.setBackgroundBrush(QBrush(Qt::gray));
GraphicsPixmapItem *p_item = new GraphicsPixmapItem(QPixmap(":/ball.png"));
p_item->setPos(100, 100);
// Define the area that will be visible
QPainterPath path;
path.addRect(QRectF(100, 100, 400, 200));
p_item->setBoundaryPath(path);
scene.addItem(p_item);
// the item is added to visualize the intersection
QGraphicsPathItem *path_item = scene.addPath(path, QPen(Qt::black), QBrush(Qt::white));
path_item->setZValue(-1);
view.show();
return a.exec();
}
您可以在link 中找到示例代码。