【发布时间】:2018-03-08 10:30:21
【问题描述】:
我有一个由 Pyqt4 的 pyuic 生成的 .py 文件。在这个文件中,我有一个工具栏和一个连接到actionRotate 操作的旋转图标。这是代码的一小部分;
from PyQt4 import QtCore, QtGui
try:
_fromUtf8 = QtCore.QString.fromUtf8
except AttributeError:
def _fromUtf8(s):
return s
try:
_encoding = QtGui.QApplication.UnicodeUTF8
def _translate(context, text, disambig):
return QtGui.QApplication.translate(context, text, disambig, _encoding)
except AttributeError:
def _translate(context, text, disambig):
return QtGui.QApplication.translate(context, text, disambig)
class Ui_Program(object):
def setupUi(self, UI_Class):
UI_Class.setObjectName(_fromUtf8("UI_Class"))
...
self.toolBar = QtGui.QToolBar(UI_Class)
self.toolBar.setObjectName(_fromUtf8("toolBar"))
UI_Class.addToolBar(QtCore.Qt.TopToolBarArea, self.toolBar)
self.toolBar.addAction(self.actionRotate)
self.actionRotate = QtGui.QAction(UI_Class)
self.actionRotate.setCheckable(True)
self.actionRotate.setIcon(icon10)
self.actionRotate.setObjectName(_fromUtf8("actionRotate"))
因此,如果我尝试访问 actionRotate 按钮,无论是否从另一个类中检查它,它的工作原理就像底部示例中一样;
import PyQt4
import sys
from PyQt4.QtGui import *
from PyQt4 import QtGui, QtCore
from PyQt4 import QtGui
from DropDownActions import *
import pickle
import OpenGLcode
from OpenGL.GL import *
import PYQT_PROGRAM
import numpy as np
import sqlite3 as sq
try:
_fromUtf8 = QtCore.QString.fromUtf8
except AttributeError:
def _fromUtf8(s):
return s
try:
from OpenGL import GL
except ImportError:
app = QtGui.QApplication(sys.argv)
QtGui.QMessageBox.critical(None, "OpenGL hellogl",
"PyOpenGL must be installed to run this example.")
sys.exit(1)
class UI_main_subclass(QMainWindow):
def __init__(self, ui_layout):
QMainWindow.__init__(self)
self.ui = ui_layout
ui_layout.setupUi(self)
....
var1 = ui_layout.actionRotate.isChecked()
但是当我尝试从我的 OpenGL 代码中执行操作时,我无法实现这一点。下面的代码显示了相关部分;
from OpenGL.GL import *
from PyQt4.QtOpenGL import *
from PyQt4 import QtCore
class glWidget(QGLWidget, QMainWindow):
resized = QtCore.pyqtSignal()
xRotationChanged = QtCore.pyqtSignal(int)
yRotationChanged = QtCore.pyqtSignal(int)
zRotationChanged = QtCore.pyqtSignal(int)
def __init__(self, ui_layout, parent = None):
super(glWidget,self).__init__(parent)
def mousePressEvent(self, event):
if self.ui.actionRotate.isChecked(self): # this code gives error below
print("test 1")
x, y = event.x(), event.y()
w, h = self.width(), self.height()
# required to call this to force PyQt to read from the correct, updated buffer
glReadBuffer(GL_FRONT)
data = self.grabFrameBuffer() # builtin function that calls glReadPixels internally
rgba = QColor(data.pixel(x, y)).getRgb() # gets the appropriate pixel data as an RGBA tuple
message = "You selected pixel ({0}, {1}) with an RGBA value of {2}.".format(x, y, rgba)
self.lastPos = event.pos()
else:
pass
错误是;
AttributeError: 'glWidget' object has no attribute 'ui'
我不确定为什么这不允许我从 pyuic 访问主 .py 文件中生成的操作按钮?
感谢任何帮助...
【问题讨论】:
-
包含
glWidget类的模块甚至不导入Ui_Program或UI_main_subclass,更不用说尝试以任何方式使用它们了。所以我不明白你为什么认为它应该起作用。 -
我实际上是用
import UI_Program导入的,但我无法导入UI_main_subclass,因为glWidget类文件在UI_main_subclass中很重要。 -
但是
glWidget没有继承UI_Program,也没有创建它的实例。那么为什么你认为它应该有一个ui属性呢? -
如何强制
glWidget也从UI_Program继承?
标签: python class pyqt4 pyopengl action-button