【发布时间】:2017-11-03 10:43:42
【问题描述】:
我正在为我的 xamarin 应用程序在 android 界面中将图像的 bytearray 转换为 YuvImage,就像这样
public KeyValuePair<string, string> CaptureImageFromBarcode(byte[] bt, int width, int height)
{
Java.IO.FileOutputStream outStream = null;
Android.Graphics.YuvImage yuvimage = new Android.Graphics.YuvImage(bt, Android.Graphics.ImageFormat.Nv21, width, height,null);
MemoryStream baos = new MemoryStream();
yuvimage.CompressToJpeg(new Android.Graphics.Rect(0, 0, width, height), 80, baos);
var directory = Android.OS.Environment.GetExternalStoragePublicDirectory(Android.OS.Environment.DirectoryPictures);
string filenamefile = DateTime.Now.Ticks.ToString() + ".jpg";
string filename = System.IO.Path.Combine(directory.AbsolutePath, filenamefile);
outStream = new Java.IO.FileOutputStream(filename);
outStream.Write(baos.ToArray());
outStream.Close();
return new KeyValuePair<string, string>(filenamefile, filename);
}
在这里我将图像保存到磁盘。但是保存的图像向左旋转了 90 度。所以我想保存正确旋转 90 度的图像。我尝试了一些代码,但它没有给我正确的输出。
这是我尝试过的。
试过代码1:
private byte[] rotateYUV420Degree90(byte[] data, int imageWidth, int imageHeight)
{
byte[] yuv = new byte[imageWidth * imageHeight * 3 / 2];
// Rotate the Y luma
int i = 0;
for (int x = 0; x < imageWidth; x++)
{
for (int y = imageHeight - 1; y >= 0; y--)
{
yuv[i] = data[y * imageWidth + x];
i++;
}
}
// Rotate the U and V color components
i = imageWidth * imageHeight * 3 / 2 - 1;
for (int x = imageWidth - 1; x > 0; x = x - 2)
{
for (int y = 0; y < imageHeight / 2; y++)
{
yuv[i] = data[(imageWidth * imageHeight) + (y * imageWidth) + x];
i--;
yuv[i] = data[(imageWidth * imageHeight) + (y * imageWidth) + (x - 1)];
i--;
}
}
return yuv;
}
尝试代码 2:
public static byte[] rotateNV21(byte[] input, byte[] output, int width, int height, int rotation)
{
Boolean swap = (rotation == 90 || rotation == 270);
Boolean yflip = (rotation == 90 || rotation == 180);
Boolean xflip = (rotation == 270 || rotation == 180);
for (int x = 0; x < width; x++)
{
for (int y = 0; y < height; y++)
{
int xo = x, yo = y;
int w = width, h = height;
int xi = xo, yi = yo;
if (swap)
{
xi = w * yo / h;
yi = h * xo / w;
}
if (yflip)
{
yi = h - yi - 1;
}
if (xflip)
{
xi = w - xi - 1;
}
output[w * yo + xo] = input[w * yi + xi];
int fs = w * h;
int qs = (fs >> 2);
xi = (xi >> 1);
yi = (yi >> 1);
xo = (xo >> 1);
yo = (yo >> 1);
w = (w >> 1);
h = (h >> 1);
// adjust for interleave here
int ui = fs + (w * yi + xi) * 2;
int uo = fs + (w * yo + xo) * 2;
// and here
int vi = ui + 1;
int vo = uo + 1;
output[uo] = input[ui];
output[vo] = input[vi];
// return output;
}
}
return output;
}
尝试过代码 3:
public static void rotateY12toYUV420(byte[] input, byte[] output, int width, int height, int rotation)
{
Boolean swap = (rotation == 90 || rotation == 270);
Boolean flip = (rotation == 90 || rotation == 180);
for (int x = 0; x < width; x++)
{
for (int y = 0; y < height; y++)
{
int xo = x, yo = y;
int w = width, h = height;
int xi = xo, yi = yo;
if (swap)
{
xi = w * yo / h;
yi = h * xo / w;
}
if (flip)
{
xi = w - xi - 1;
yi = h - yi - 1;
}
output[w * yo + xo] = input[w * yi + xi];
int fs = w * h;
int qs = (fs >> 2);
xi = (xi >> 1);
yi = (yi >> 1);
xo = (xo >> 1);
yo = (yo >> 1);
w = (w >> 1);
int ui = fs + w * yi + xi;
int uo = fs + w * yo + xo;
int vi = qs + ui;
int vo = qs + uo;
output[uo] = input[vi];
output[vo] = input[ui];
}
}
}
尝试过代码 4:
public Bitmap rotateImage(int angle, Bitmap bitmapSrc)
{
Matrix matrix = new Matrix();
matrix.postRotate(angle);
return Bitmap.createBitmap(bitmapSrc, 0, 0,
bitmapSrc.getWidth(), bitmapSrc.getHeight(), matrix, true);
}
请帮忙。 谢谢。
【问题讨论】:
-
你为什么要这样做。您可以通过旋转捕获 jpeg 而不是转换为 YUV。如果它有效,那么它是简单的方法
-
实际上我得到的图像 (byte[] bt) 不是来自相机。我是从条形码扫描仪 dll 结果中得到的。所以它默认是旋转的。
-
好的,您使用哪个库进行条码扫描。那个库不提供旋转功能?
-
zxing.net.mobile lib m 用于扫描
-
不...为什么???????
标签: android image rotation xamarin.forms