【发布时间】:2021-04-04 03:09:27
【问题描述】:
我创建了一个新的自定义渲染器,它似乎可以工作,但是当我向上或向下滚动时,设置会发生一些奇怪的事情。正如您在照片中看到的,ProgressBar 的大小发生了变化。
它只发生在 iOS 上。在 Android 上一切都很好。 也许有人可以帮忙?
using System;
using Xamarin.Forms.Platform.iOS;
using Xamarin.Forms;
using ExpensesApp.iOS.CustomRenderers;
using CoreGraphics;
using CoreAnimation;
using UIKit;
using System.ComponentModel;
using System.Threading.Tasks;
[assembly: ExportRenderer(typeof(ProgressBar),typeof(CustomProgressBarRenderer))]
namespace ExpensesApp.iOS.CustomRenderers
{
public class CustomProgressBarRenderer : ProgressBarRenderer
{
public CustomProgressBarRenderer()
{
this.ElementChanged += CustomProgressBarRenderer_ElementChanged;
}
private void CustomProgressBarRenderer_ElementChanged(object sender,
ElementChangedEventArgs<ProgressBar> e)
{
setColor(e.NewElement);
}
protected override void OnElementChanged(ElementChangedEventArgs<ProgressBar> e)
{
base.OnElementChanged(e);
LayoutSubviews();
}
public override void LayoutSubviews()
{
base.LayoutSubviews();
float x = 1.0f;
float y = 4.0f;
CGAffineTransform transform = CGAffineTransform.MakeScale(x, y);
Transform = transform;
}
protected override void OnElementPropertyChanged(object sender, PropertyChangedEventArgs e)
{
base.OnElementPropertyChanged(sender, e);
if (e.PropertyName == "Progress")
{
setColor(sender as ProgressBar);
}
}
void setColor(ProgressBar element)
{
try
{
if (element != null)
{
var progress = element.Progress * 100;
if (progress <= 20)
{
this.TintColor = UIColor.Green;
}
else if (progress > 20 && progress <= 50)
{
this.TintColor = UIColor.Yellow;
}
else if (progress > 50 && progress <= 80)
{
this.TintColor = UIColor.Orange;
}
else
{
this.TintColor = UIColor.Red;
}
}
}
catch (Exception ex)
{
Console.WriteLine("Error: " + ex.Message);
}
}
}
}
【问题讨论】:
标签: c# xamarin xamarin.forms renderer custom-renderer