【发布时间】:2018-11-20 14:16:05
【问题描述】:
嘿社区/(Piotr Adam),
我的 raycaster 应该与“可点击”类的元素交互。这工作正常,但我的鼠标仍然激活每个元素我怎样才能让我的鼠标知道它应该只与“可点击”元素交互?
这里有一点代码,但我想没有必要:
<a-scene cursor="rayOrigin: mouse">
<a-entity rotation="0 90 0">
<a-camera user-height="0" look-controls>
<a-cursor fuse="true" fusetimeout="2000"
position="0 0 -0.1"
raycaster="objects: .clickable"
geometry="primitive: ring;
radiusInner: 0.002;
radiusOuter: 0.003"
material="color: red; shader: flat">
<a-animation attribute="scale"
to="3 3 3"
dur="2000"
begin="cursor-fusing"
fill="backwards"
easing="linear">
</a-animation>
</a-cursor>
<a-entity id="redcircle" position="0 0 -0.1"
geometry="primitive: ring;
radiusInner: 0.007;
radiusOuter: 0.0077"
material="color: red; opacity: 0.25; shader: flat"></a-entity>
</a-camera>
</a-entity>
【问题讨论】:
标签: object entity mouse aframe raycasting