【发布时间】:2020-09-22 00:14:17
【问题描述】:
这是我用于ARImageTrackingConfiguration()时的简单对象。
在代码中,我将一个平面和 paperPlane 添加到识别的对象上:
func renderer(_ renderer: SCNSceneRenderer, nodeFor anchor: ARAnchor) -> SCNNode? {
let node = SCNNode()
if let imageAnchor = anchor as? ARImageAnchor {
let plane = SCNPlane(width: imageAnchor.referenceImage.physicalSize.width,
height: imageAnchor.referenceImage.physicalSize.height)
plane.firstMaterial?.diffuse.contents = UIColor.green.withAlphaComponent(0.8)
let planeNode = SCNNode(geometry: plane)
planeNode.eulerAngles.x = -.pi / 2
planeNode.position.y = 0
let paperPlaneScene = SCNScene(named: "Scenes.scnassets/paperPlane.scn")!
let paperPlaneNode = paperPlaneScene.rootNode.childNodes.first!
paperPlaneNode.position = SCNVector3Zero
paperPlaneNode.position.z = 0.1
paperPlaneNode.eulerAngles.y = -.pi / 2
paperPlaneNode.eulerAngles.z = .pi
planeNode.addChildNode(paperPlaneNode)
node.addChildNode(planeNode)
}
return node
}
但结果如下:
为什么一次只能识别一个对象?而且不是每个人?他们被一一认出,但从来没有一次全部认出。为什么?
【问题讨论】:
标签: ios swift augmented-reality scenekit arkit