【发布时间】:2016-09-26 15:34:05
【问题描述】:
在问这个问题之前我只是四处寻找,寻找 C# 中 TCP Server 和 Client 的示例。
我找到了this 链接,我只是使用了链接给定的代码,但不幸的是出现了问题,我被卡住了!
以下代码是服务器(控制台)的完整代码:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Net.Sockets;
namespace TCP_Server_Console
{
class Program
{
static void Main(string[] args)
{
TcpListener serverSocket = new TcpListener(8888);
int requestCount = 0;
TcpClient clientSocket = default(TcpClient);
serverSocket.Start();
Console.WriteLine(" >> Server Started");
clientSocket = serverSocket.AcceptTcpClient();
Console.WriteLine(" >> Accept connection from client");
requestCount = 0;
while ((true))
{
try
{
requestCount = requestCount + 1;
NetworkStream networkStream = clientSocket.GetStream();
byte[] bytesFrom = new byte[10025];
networkStream.Read(bytesFrom, 0, (int)clientSocket.ReceiveBufferSize);
string dataFromClient = System.Text.Encoding.ASCII.GetString(bytesFrom);
dataFromClient = dataFromClient.Substring(0, dataFromClient.IndexOf("$"));
Console.WriteLine(" >> Data from client - " + dataFromClient);
string serverResponse = "Last Message from client" + dataFromClient;
Byte[] sendBytes = Encoding.ASCII.GetBytes(serverResponse);
networkStream.Write(sendBytes, 0, sendBytes.Length);
networkStream.Flush();
Console.WriteLine(" >> " + serverResponse);
}
catch (Exception ex)
{
Console.WriteLine(ex.ToString());
}
}
clientSocket.Close();
serverSocket.Stop();
Console.WriteLine(" >> exit");
Console.ReadLine();
}
}
}
/*HandleClient Class */
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net.Sockets;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
namespace TCP_Server_Console
{
public class HandleClient
{
TcpClient clientSocket;
string clNo;
public void startClient(TcpClient inClientSocket, string clineNo)
{
this.clientSocket = inClientSocket;
this.clNo = clineNo;
Thread ctThread = new Thread(doChat);
ctThread.Start();
}
private void doChat()
{
int requestCount = 0;
byte[] bytesFrom = new byte[10025];
string dataFromClient = null;
Byte[] sendBytes = null;
string serverResponse = null;
string rCount = null;
requestCount = 0;
while ((true))
{
try
{
requestCount = requestCount + 1;
NetworkStream networkStream = clientSocket.GetStream();
networkStream.Read(bytesFrom, 0, (int)clientSocket.ReceiveBufferSize);
dataFromClient = System.Text.Encoding.ASCII.GetString(bytesFrom);
dataFromClient = dataFromClient.Substring(0, dataFromClient.IndexOf("$"));
Console.WriteLine(" >> " + "From client-" + clNo + dataFromClient);
rCount = Convert.ToString(requestCount);
serverResponse = "Server to clinet(" + clNo + ") " + rCount;
sendBytes = Encoding.ASCII.GetBytes(serverResponse);
networkStream.Write(sendBytes, 0, sendBytes.Length);
networkStream.Flush();
Console.WriteLine(" >> " + serverResponse);
}
catch (Exception ex)
{
Console.WriteLine(" >> " + ex.ToString());
}
}
}
}
}
以下代码是客户端(Windows Forms)的完整代码:
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Net.Sockets;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace TCP_Client_Sample
{
public partial class Form1 : Form
{
System.Net.Sockets.TcpClient clientSocket = new System.Net.Sockets.TcpClient();
NetworkStream serverStream;
public Form1()
{
InitializeComponent();
}
private void Form1_Load(object sender, EventArgs e)
{
label_status.Text = "Client Started, Connecting...";
try
{
clientSocket.Connect("127.0.0.1", 8888);
if (clientSocket.Connected)
{
label_status.Text = "Connected";
label_status.ForeColor = Color.Green;
}
}
catch (Exception xe)
{
MessageBox.Show("OOPS!!! SERVER MUST BE STARTED FIRST! \n\n" + xe.ToString());
}
}
//Function to Send Message to Server (On Button Click)
private void btn_send_Click(object sender, EventArgs e)
{
try
{
NetworkStream serverStream = clientSocket.GetStream();
byte[] outStream = System.Text.Encoding.ASCII.GetBytes("Message From Client$");
serverStream.Write(outStream, 0, outStream.Length);
serverStream.Flush();
byte[] inStream = new byte[10025];
serverStream.Read(inStream, 0, (int)clientSocket.ReceiveBufferSize);
string returnData = System.Text.Encoding.ASCII.GetString(inStream);
chatBox.AppendText(">> Server: " + returnData);
}
catch (Exception ex)
{
MessageBox.Show("Unable to Send Data: " + ex);
}
}
}
}
每次我执行服务器代码时,它都会工作并启动。但是当我执行客户端时,服务器会抛出错误
指定的参数超出范围
这是完整的错误:
System.ArgumentOutOfRangeException:指定的参数超出了有效值的范围。
参数名称:尺寸
在 System.Net.Sockets.NetworkStream.Read(Byte[] 缓冲区,Int32 偏移量,Int32 大小)
在 TCP_Server_Console.Program.Main(String[] args) 在 C:\Users\user\Documents\Visual Studio 2015\Projects\TCP_Server_Console\TCP_Server_Console\Program.cs:line 50
每次单击客户端表单中的btn_send 时,我也会收到相同的错误。
我被困在这里,我不知道是什么问题,因为这是我第一次使用 TCP Socket。
谁能帮帮我?
【问题讨论】:
-
对我来说,这是编写大量代码的方式。你能把范围缩小到真正重要的东西吗?
-
@UweKeim - 很抱歉,尽管发布完整代码会更好。
-
你将btye数组声明为10025,然后使用recievebuffersize读取了多个字节,这表明它们不一样。
-
@BugFinder - 你能更具体一点吗?我不明白这个问题。感谢您的宝贵时间!
-
客户端不应连接到环回地址 127.0.0.1 :clientSocket.Connect("127.0.0.1", 8888);。客户端需要连接到PC的IP地址。服务器正在侦听此地址,这可能是错误的原因。
标签: c# multithreading sockets tcp