【发布时间】:2016-01-10 08:27:27
【问题描述】:
谁能帮助我在哪里插入我的 highscoreLabel,我一直在生成错误,我已经考虑将代码移动到 viewDidAppear 和 viewDidLoad。
我刚开始使用 swift,所以如果有人可以提供帮助,那就太好了。
谢谢。
import UIKit
import SpriteKit
import AVFoundation
import GameKit
class StatsViewController: UIViewController {
var highScoreLabelNode = SKLabelNode()
var highScore = NSInteger()
var highscoreDefault = NSInteger()
override func viewWillAppear(animated: Bool) {
super.viewWillAppear(true)
let highscoreDefault = NSUserDefaults.standardUserDefaults()
let score = highscoreDefault.valueForKey("HighScore")
highScoreLabelNode.fontName = "Helvetica-Bold"
highScoreLabelNode.position = CGPoint(x: 2.48, y: 1.17 )
highScoreLabelNode.fontSize = 30
highScoreLabelNode.alpha = 0.7
highScoreLabelNode.text = "Highscore \(score)"
addChild(highScoreLabelNode) //USE OF UNRESOLVED IDENTIFIER 'ADDCHILD'
}
override func viewDidLoad() {
super.viewDidLoad()
}
override func shouldAutorotate() -> Bool {
return true
}
override func supportedInterfaceOrientations() -> UIInterfaceOrientationMask {
if UIDevice.currentDevice().userInterfaceIdiom == .Phone {
return UIInterfaceOrientationMask.AllButUpsideDown
} else {
return UIInterfaceOrientationMask.All
}
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Release any cached data, images, etc that aren't in use.
}
override func prefersStatusBarHidden() -> Bool {
return true
}
}
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