【问题标题】:Slashcommands doesn't work with my discord.js botSlashcommands 不适用于我的 discord.js 机器人
【发布时间】:2021-10-27 00:32:05
【问题描述】:

我在“我的 discord.js 机器人即使没有任何错误也不会回复用户消息”之前发布了一个问题。好吧,该解决方案有效,但仅适用于消息,而不适用于命令。

我还在机器人的 OAuth2 中激活 applications.commands 范围。

我正在使用节点 16.7.0,这些是已安装的软件包:

  • discord.js@dev 13.2.0
  • @discordjs/builders 0.5.0
  • @discordjs/rest 0.1.0-canary.0
  • discord-api-types 0.22.0
  • dotenv 10.0.0
  • fs 0.0.1-安全

控制台没有显示任何错误消息,但它显示了这些,这意味着它正在工作:

Started refreshing application (/) commands.
Successfully reloaded application (/) commands.
Ready! Logged in as {mydiscord_bot_tag}

这些是我的机器人的文件:

discord-bot/
├── node_modules
├── .env
├── public/
    |── index.js
    └── functions/
        |──handleCommands.js
        └──handleEvents.js
    └── events/
        |──interactionCreate.js
        └──ready.js
    └── commands/
        |── Information/
            └── ping.js
        └── Moderation
├── package-lock.json
└── package.json

index.js 的代码

const { Client, Intents, Collection } = require('discord.js');
const fs = require('fs');
require('dotenv').config();

const client = new Client({ intents:[Intents.FLAGS.GUILDS, Intents.FLAGS.GUILD_MESSAGES] });

client.commands = new Collection();

const functions = fs.readdirSync('./src/functions').filter(file => file.endsWith('.js'));
const commandsFolder = fs.readdirSync('./src/commands').filter(file => file.endsWith('.js'));
const eventFiles = fs.readdirSync('./src/events').filter(file => file.endsWith('.js'));

client.once('ready', () => {
    client.user.setPresence({ activities: [{ name: 'i am stuck ' }], status: 'dnd' });
});

(async () => {
    for (const file of functions) {
        require(`./functions/${file}`)(client);
    }
    client.handleEvents(eventFiles, './src/commands');
    client.handleCommands(commandsFolder, './src/events');
    client.login(process.env.token);
})();

functions/handleCommands.js 的代码

const { REST } = require('@discordjs/rest');
const { Routes } = require('discord-api-types/v9');
const fs = require('fs');

const clientId = '878988418665816156';
const guildId = '879887194268008520';

module.exports = (client) => {
    client.handleCommands = async (commandsFolders, path) => {
        client.commandArray = [];
        for (const folder of commandsFolders) {
            const commandFiles = fs.readdirSync(`${path}/${folder}`).filter(file => file.endsWith('.js'));
            for (const file of commandFiles) {
                const command = require(`../commands/${folder}/${file}`);
                client.commands.set(command.data.name, command);
                client.commandArray.push(command.data.toJSON);
            }
        }
        const rest = new REST({ version: '9' }).setToken(process.env.token);

        (async () => {
            try {
                console.log('Started refreshing application (/) commands.');

                await rest.put(
                    Routes.applicationGuildCommands(clientId, guildId),
                    { body: client.commandArray },
                );

                console.log('Successfully reloaded application (/) commands.');
            }
            catch (error) {
                console.error(error);
            }
        })();
    };
};

functions/handleEvents.js 的代码

module.exports = (client) => {
    client.handleEvents = async (eventFiles) => {
        for (const file of eventFiles) {
            const event = require(`../events/${file}`);
            if (event.once) {
                client.once(event.name, (...args) => event.execute(...args, client));
            }
            else {
                client.on(event.name, (...args) => event.execute(...args, client));
            }
        }
    };
};

events/interactionCreate.js 的代码

module.exports = {
    name: 'interactionCreate',
    async execute(interaction, client) {
        if (!interaction.isCommand()) return;

        const command = client.commands.get(interaction.commandName);

        if (!command) return;

        try {
            await command.execute(interaction);
        }
        catch (error) {
            console.error(error);
            await interaction.reply({ content: 'There was an error while executing this command!', ephemeral: true });
        }
    },
};

事件/ready.js

module.exports = {
    name: 'ready',
    once: true,
    execute(client) {
        console.log(`Ready! Logged in as ${client.user.tag}`);
    },
};

commands/Information/ping.js 的代码

const { SlashCommandBuilder } = require('@discordjs/builders');

module.exports = {
    data: new SlashCommandBuilder()
        .setName('ping')
        .setDescription('Replies with Pong!'),
    async execute(interaction) {
        await interaction.reply('Pong!');
    },
};

很抱歉所有这些巨大的代码它们是我的整个文件夹:")

希望得到答复,谢谢!

【问题讨论】:

  • 最好只包含相关代码。拥有所有文件会使问题变得不必要地冗长。
  • 我认为问题将在这些文件中,这就是为什么我放了所有这些代码

标签: javascript node.js discord.js bots


【解决方案1】:

这是在消息上触发的事件。

client.on("message",message => {
    console.log(message);
});

我没有在任何地方的代码中看到此事件

【讨论】:

  • 它在代码中显示了一些信息,例如 channelId 和用户名,但即使它仍然不起作用
  • 它还告诉我我必须将'message'更改为'messagecCreate'
猜你喜欢
  • 1970-01-01
  • 2021-04-15
  • 1970-01-01
  • 2021-03-16
  • 2021-05-06
  • 1970-01-01
  • 1970-01-01
  • 2021-12-12
  • 2021-03-11
相关资源
最近更新 更多