【问题标题】:How should I encode an audio stream for Google Voice recognition in golang?我应该如何在 golang 中为 Google Voice 识别编码音频流?
【发布时间】:2018-02-15 14:31:54
【问题描述】:

我正在构建一个使用 Opus 流的不和谐机器人。我尝试了各种方法,例如直接发送 Opus 数据包,将 OPUS 流解码为 PCM 并将其编码为字节数组,以及直接将 PCM 转换为字节数组。在所有情况下,我都得到:

无法识别:code:11 消息:“音频数据传输速度太慢。请大致实时传输音频数据。”

我在 20 毫秒帧上尝试了 8kHz-48kHz 频率。我还尝试使用最大比特率对转换后的 PCM 进行编码。我已经成功运行了示例代码,所以我没有连接问题。我应该去哪里寻找解决方案?

package main

import (
    "fmt"
    //"io"
    "log"
    "os"
    "flag"

    speech "cloud.google.com/go/speech/apiv1"
    "golang.org/x/net/context"
    speechpb "google.golang.org/genproto/googleapis/cloud/speech/v1"

    "github.com/bwmarrin/discordgo"
    "layeh.com/gopus"
)

// OnError gets called by dgvoice when an error is encountered.
// By default logs to STDERR
var OnError = func(str string, err error) {
    prefix := "dgVoice: " + str

    if err != nil {
        os.Stderr.WriteString(prefix + ": " + err.Error())
    } else {
        os.Stderr.WriteString(prefix)
    }
}

var stream speechpb.Speech_StreamingRecognizeClient

func main() {
    var (
        Token     = flag.String("t", "", "Discord bot token.")
//      Email     = flag.String("e", "", "Discord account email.")
//      Password  = flag.String("p", "", "Discord account password.")
        GuildID   = flag.String("g", "", "Guild ID")
        ChannelID = flag.String("c", "", "Channel ID")
    )
    flag.Parse()


    fmt.Println("Connecting to Discord...")
    // Connect to Discord
    discord, err := discordgo.New(*Token)
    if err != nil {
        fmt.Println(err)
        return
    }

    fmt.Println("Opening Socket...")
    // Open Websocket
    err = discord.Open()
    if err != nil {
        fmt.Println(err)
        return
    }

    fmt.Println("Joining Channel...")
    // Connect to voice channel.
    // NOTE: Setting mute to false, deaf to true.
    dgv, err := discord.ChannelVoiceJoin(*GuildID, *ChannelID, false, false)
    if err != nil {
        fmt.Println(err)
        return
    }

    fmt.Println("Connecting to Google Speech Recognition API...")
    ctx := context.Background()

    // [START speech_streaming_mic_recognize]
    client, err := speech.NewClient(ctx)
    if err != nil {
        log.Fatal(err)
    }
    stream, err = client.StreamingRecognize(ctx)
    if err != nil {
        log.Fatal(err)
    }
    // Send the initial configuration message.
    if err := stream.Send(&speechpb.StreamingRecognizeRequest{
        StreamingRequest: &speechpb.StreamingRecognizeRequest_StreamingConfig{
            StreamingConfig: &speechpb.StreamingRecognitionConfig{
                Config: &speechpb.RecognitionConfig{
                    Encoding:        speechpb.RecognitionConfig_LINEAR16,
                    SampleRateHertz: 16000,
                    LanguageCode:    "en-US",
                },
                //InterimResults: true,
                SingleUtterance: true,
            },

        },
    }); err != nil {
        log.Fatal(err)
    }


    recv := make(chan *discordgo.Packet, 2)
    go Receive(dgv, recv)

    send := make(chan []int16, 2)
    go Send(dgv, send)

    // dgv.Speaking(true)
 //     defer dgv.Speaking(false)

    go func() {
        for {

            p, ok := <-recv
            if !ok {
                fmt.Println("Not OK")
                return
            }

            send <- p.PCM
        }

    } ()

    for {
        resp, err := stream.Recv()
        //fmt.Printf("%+v\n",resp)
        if err != nil {
            log.Fatalf("Cannot stream results: %v", err)
        }
        if err := resp.Error; err != nil {
            log.Fatalf("Could not recognize: %v", err)
        }
        for _, result := range resp.Results {
            fmt.Printf("Result: %+v\n", result)
        }
    }

    // Close connections
    dgv.Close()
    discord.Close()

    return
}

func Receive(v *discordgo.VoiceConnection, c chan *discordgo.Packet) {
    var speakers    map[uint32]*gopus.Decoder
    if c == nil {
        return
    }

    var err error
    for {
        p, ok := <-v.OpusRecv
        if !ok {
            return
        }

        if speakers == nil {
            speakers = make(map[uint32]*gopus.Decoder)
        }

        _, ok = speakers[p.SSRC]
        if !ok {
            speakers[p.SSRC], err = gopus.NewDecoder(16000, 1)
            if err != nil {
                OnError("error creating opus decoder", err)
                continue
            }
        }
        p.PCM, err = speakers[p.SSRC].Decode(p.Opus, 320, false)
        if err != nil {
            OnError("Error decoding opus data", err)
            continue
        }

        // try encoding pcm frame with Opus

        c <- p
    }
}

func Send(v *discordgo.VoiceConnection,  pcm <- chan []int16) {
    for {

        // read pcm from chan, exit if channel is closed.
        recv, ok := <-pcm
        if !ok {
            OnError("PCM Channel closed", nil)
            return
        }


        buf := make([]byte,2*len(recv))

        for i := 0; i < len(recv); i+=2 {
            var h, l uint8 = uint8(i>>8), uint8(i&0xff)
            buf[i] = h
            buf[i+1] = l
        }


        stream.Send(&speechpb.StreamingRecognizeRequest{
            StreamingRequest: &speechpb.StreamingRecognizeRequest_AudioContent{
                AudioContent: buf,
            },
        });
    }

}

【问题讨论】:

标签: go voice-recognition discord opus


【解决方案1】:

Google Speech-to-Text 文档有a fully working example of streaming speech recognition in Go

“音频数据传输速度太慢”由服务器在未实时接收音频时发送。在这种情况下,上面的代码包含一个错误,导致在 Send 循环的每次迭代中只发送半个 PCM 帧:

        for i := 0; i < len(recv); i+=2 {
            var h, l uint8 = uint8(i>>8), uint8(i&0xff)
            buf[i] = h
            buf[i+1] = l
        }

recv 是 int16 值的切片,因此它应该一次迭代一个值,而不是 i+=2,它会跳过所有其他值。 buf 是一个 uint8 切片,因此它的索引是有效的。


【讨论】:

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