【发布时间】:2018-01-29 07:40:20
【问题描述】:
我有一个简单的节点 socket.io 服务器和一个 C# UWP 应用程序。 我想从应用程序向服务器发送简单的消息,但似乎消息的格式/协议/东西不正确。 我试图让格式正确,但我不知道该怎么做。
app.js
io.on('connection', function(socket){
console.log('CLIENT CONNECTED')
socket.on('message', function (msg) {
console.log('socket msg')
console.log(msg)
}
当我从socket.io tester 发出消息时,控制台显示
socket msg
dwadwadwada
(应该如此)
调试输出:
engine:socket packet +1ms
socket.io-parser decoded 2["message","dwadwadwada"] as {"type":2,"nsp":"/","data":["message","dwadwadwada"]} +0ms
socket.io:socket got packet {"type":2,"nsp":"/","data":["message","dwadwadwada"]} +0ms
socket.io:socket emitting event ["message","dwadwadwada"] +0ms
socket.io:socket dispatching an event ["message","dwadwadwada"] +0ms
现在,如果我从我的 UWP 应用程序发送一个字符串(为简洁起见,删除了 try/catch 和异常处理)
string msg = "test";
await sendMessage(msg);
private async Task sendMessage(string message)
{
this.socket = new MessageWebSocket();
socket.Control.MessageType = SocketMessageType.Utf8;
socket.MessageReceived += socketMsgReceived;
await this.socket.ConnectAsync(uri);
Debug.WriteLine("CONNECTED TO " + uri);
DataWriter messageWriter = new DataWriter(socket.OutputStream);
messageWriter.WriteString(message);
await messageWriter.StoreAsync();
}
,消息已发送(没有错误)并且服务器似乎得到了一些东西,但它没有被识别为消息。
engine:ws received "test" +6s
engine:socket packet +1ms
engine:ws closing +1ms
socket.io:client client close with reason parse error +0ms
socket.io:socket closing socket - reason parse error +1ms
我尝试将消息格式化为
{message = "test"} 甚至 42["message","test"] 都没有效果,尽管后者至少给了我
engine:ws received "42["message" = "test"]" +4s
engine:socket packet +0ms
socket.io-parser decoded 2["message" = "test"] as {"type":4,"data":"parser error"} +0ms
socket.io:client no socket for namespace undefined +1ms
我很确定这是一个简单的解决方法,但我就是不知道怎么做.. 我必须将其转换为特殊类型吗?以某种方式JSONify? 我不想要任何花哨的东西,只是发送一个
{message: "hi"}
或者也许(在第一个工作之后)
{message: {text: "hi", additionalStuff: "ho"}}
如果有任何帮助,我将不胜感激 :) 谢谢!
【问题讨论】:
-
你能告诉我连接 URI 吗?你必须使用 Socket.IO 吗?
标签: c# node.js sockets socket.io uwp