【发布时间】:2016-06-18 11:41:34
【问题描述】:
我正在重构代码,使用 Bootstrap 协议更新机器中多个节点的固件。当前代码看起来像这样(伪代码):
public void StartUpdate()
{
Sokcet bootpSocket = new Socket():
StateObject bootpState = new StateObject(bootpSocket);
BOOTPReceive(bootpState);
SendMagicPacket();
while (!IsError && !IsUpdateComplete)
{
//wait for BOOTP/Update to finish before returning to caller
}
}
private void BOOTPReceive(object state)
{
bOOTPSocket.BeginReceive(PACKET_DATA, 0, PACKET_DATA.Length, 0, OnBOOTPReceive, state);
}
SendMagicPacket()
{
//create and send magic packet
// this will tell the node to respond with a BOOTPPacket
}
private void OnBOOTPReceive(IAsyncResult result)
{
StateObject state = (StateObject) result.AsyncState;
Socket handler = state.workSocket;
int bytesRcvd = handler.EndReceive(result);
packet = PACKET_DATA;
if(isValidBOOTP(packet))
{
SendBOOTPResponse();
}
else{
BOOTPReceive(); //keep listening for valid bootp response
}
}
private void SendBOOTPResponse()
{
UdpClient udpClient = new UdpClient();
udpClient.BeginSend(packetData, packetData.Length, BROADCAST_IP, (int)UdpPort.BOOTP_CLIENT_PORT, OnBOOTPSend, udpClient);
}
private void OnBOOTPSend(IAsyncResult result)
{
UdpClient udpClient = (UdpClient)result.AsyncState;
int bytesSent = udpClient.EndSend(result);
udpClient.Close();
}
我想要做的是将其转换为 async-await 但仍然要求我不要立即返回给调用者。我该怎么做呢?这可能吗?由于 await-async 一直传播到顶部,这是否是正确的做法?
我认为这看起来像的伪代码:
public void StartUpdate()
{
bool result = await SendMagicPacket();
bool IsError = await BOOTPCommunication(); //Handles all of the BOOTP recieve/sends
//don't return to caller until BOOTPCommunication is completed. How do i do this?
}
【问题讨论】:
标签: c# async-await c#-5.0