您没有要求使用 JavaScript 的解决方案。但是,我尝试使用带有一些 JavaScript 的 HTML <overlay>,它似乎工作得很好。
叠加层正好位于图像上方,起初是隐藏的。仅当鼠标在图像内时才会显示。
计算期望图像的背景是透明的。
希望对你有帮助。
<!doctype html>
<html>
<head>
<title>Inverse Image on Hover</title>
<meta charset="utf-8">
<style>
#logoImage, #logoOverlay {
position: absolute;
top: 0;
left: 0;
}
#logoOverlay {
visibility: hidden;
}
</style>
</head>
<body>
<div id="logo">
<img id="logoImage" src="logo.png" width="40" height="40" alt="logo">
<canvas id="logoOverlay" width="40" height="40"></canvas>
</div>
<script>
window.onload = init;
function init() {
var image = document.getElementById("logoImage");
image.onmouseover = showOverlay;
var overlayCanvas = document.getElementById("logoOverlay");
overlayCanvas.onmouseout = hideOverlay;
var overlayContext = overlayCanvas.getContext("2d");
overlayContext.drawImage(image, 0, 0, overlayCanvas.width, overlayCanvas.height);
var overlayImageData = overlayContext.getImageData(0, 0, overlayCanvas.width, overlayCanvas.height);
var length = overlayImageData.data.length / 4;
for (var i = 0; i < length; i++) {
var r = overlayImageData.data[i * 4 + 0];
var g = overlayImageData.data[i * 4 + 1];
var b = overlayImageData.data[i * 4 + 2];
var a = overlayImageData.data[i * 4 + 3];
applyEffect(i, r, g, b, a, overlayImageData.data);
}
overlayContext.putImageData(overlayImageData, 0, 0);
}
function applyEffect(pos, r, g, b, a, data) {
// your computation here based on red, green, blue, alpha pixel values
if (a < 10) {
// facebook blue
data[pos * 4 + 0] = 59;
data[pos * 4 + 1] = 89;
data[pos * 4 + 2] = 152;
data[pos * 4 + 3] = 255;
}
else {
// opaque white
data[pos * 4 + 0] = 255;
data[pos * 4 + 1] = 255;
data[pos * 4 + 2] = 255;
data[pos * 4 + 3] = 255;
}
}
function showOverlay()
{
var overlay = document.getElementById("logoOverlay");
overlay.style.visibility = 'visible';
}
function hideOverlay()
{
var overlay = document.getElementById("logoOverlay");
overlay.style.visibility = 'hidden';
}
</script>
</body>
</html>